This is a historical mod, developing by Turkish MB players.



For now, our factions are;

1- Kingdom of Jerusalem
2- Crusader States
3- Byzantine Empire
4- Seljuq Sultanate of Rūm
5- Ayyūbīd Dynasty
6- Mongols


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CAJ v0.1.0

Feature

v2.5 avaible in Steam: Steamcommunity.com

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Crusade Against Jihad v2 Scenes - Mod DB

For v2.0

General Changes.
-5 new faction(Papal states, second bulgarian empire, cyprus kingdom, georgia kingdom, trebizond kingdom)
-New town,castle and villages for new factions.
-New scenes for new factions(Town,sieges,villages etc)
-Chinesse trasnlation.
-Tavern animation.
-You can sell prison to tavernkeeper.
-Donation to village and towns.
-Flip coin.
-Play card game with tavernkeeper
-Duel with lord,king and npcs.
-Buil iron and gold mine in villages.
-Reading skill and new books.
-Party size and pisoner size remanaged.
-Ekstra siege icon.
-New foods and items(gold,gems,wood,porte) eklendi.
-Foreign skill.
-Make a cart.
-Custom you banner.
-Change party name.
-Combat abilities.(Warcry, Sprint, First aid, Whistle horse)
-Treasure quest added.
-New events.(80 )
-New buildings in caravenserai.
-Critical damage.
-Bleeding.
-Stamina system.
-NPCs import export.
-Custom factions recoloured.
-Recruit manhunters from ronsom breaker.
-New gifts for tournament.
-Wolrd map.
-Lance and spear breaking.
-Pecheneg village and pecheneg soldiers.
-Waving banners.
-Map remaked.
-New merchants added to taverns.
-Formation removed.
-Kayig clan added.

For v1.0
-3 new faction(khwaramian Empires,Abbasid Caliphate and Kipchak Khanate)
-New 6 towns, 11 castles and villages.
-New europan horses.
-New gauntles.
-New crossbows.
-New merchanary troops.(Merchanary Rum Soldier, Beduin, Tatar,Turkmen etc..)
-Seljuk,Byzantine,Mongol troops changed and troops variation increased.
-New troops for new factions.
-Sea battle added, lords and other parties avaible.
-New parties added.(Tatars,Kipchaks and Turkmens)
-New siege scenes(Towns and some castles)
-İncreased siege of diffucultyl.
-Zagros mountains added to world map.
-Lances breaking.
-You can trade with caravans.


Features

-900 new items
-Historical troops
-Freelancer
-Custom your own kingdom troops
-Kingdom special troops.(Seljuk Gulam,Keshik,Templar Knight,Fireman,Kyahassi,Assassin)
-Ai kick and jumping
-New formations
-Decapition
-Shield Bash
-New historical scenes
-Polished Landspaces
-New animals
-Spear banners
-New female face and hair models
-Muhtar Gazi added.
-New historical musics
-More blood
-Hunting
-New mercenary troops
-New battle scenes
-And more..



Credits

-Mark7 - Crusaders Way to Expiation - OSP Pack

-Rus 13th mod - Yurts and some armors - Forums.taleworlds.com
-kalarhan - for all helping
-VforVendetta- Geliştirilmiş harita ve savaş alanı grafikleri
-Motomataru - Formations v5
-rubik - Custom Commander
-HokieBT - Make the screen bloody when injured
-La Grandmaster - Bloody screen textures
-enoglo - kanlanan ekran kiti konusu
-gutekfiutek -Polished Landspaces
-leandrojas_ - Add-on, OP, WB 1.134, ] Towers, walls and ladders. V1.5
-The_Bowman_T - Native scene replament
-Zarthas - Ai Kicking, AI jumping atack codes.
-Matmohair1's Arabian War Cries and Banners and referances pics.
-grailknighthero - One banner per faction
-Masterancza - AI kick code some changes
-K700 - Update wse 4.3, Flail
- cmpxchg8b, initial WSE developer
-Votsukan - mesh, animation Flail
---New female hair models
ThrottleKitty (TESNexus) - Models
Ren (TESNexus) - Models
RoseSim - Models
Taleworlds - For a great game
Me - Uvmapping the models and making import versions
Shik - New Female Head Model, Face Textures, and Hairstyles
-Musics - Youtube.com
-Beaver for the original script-Grenade Code
-DuskVoyager for fixing the "WTF the grenades keep blowing me up for no reason" bug-Grenade Code
-ScreamingCommie - Grenade Code
Background Pics
Lordgood.deviantart.com
Grantlion.deviantart.com
-Aeglos - Freelancer ekleme dersi
-mskimizd - Custom your own Kingdom troops
-Flanged - Dismemberment and Decapitation Mod Kit... WIP Version Released (OSP)
-timedanze - Hunting
-xenoargh - Shield Bash (OSP)
-laszers - [Tutorial] How to make troops recruitable from castle/towns.
-Taragoth - Freelancer
-rubik - Perfect troop tree presentation
-thewanderingknight - More blood prst_blood.dds files
-Snowbird Games - bg2.dds and inventory.dds files
-dia151 - [Item] Saracen Armor
-Slavos - [TUTORIAL],[WB] Making more mercenaries leaders appear in the tavern
Some parts of this code are taken from Floris Source,so obviously the Floris Mod Team deserves the credit.
Somebody and gdwitt for script guidance
-Hypercharge-Jenereik ekran kodu

-Brytenvalda - Modul system
-jacobhinds - [Tutorial] Complete Guide to Adding Factions
-The Mercenary- Horse speed
-Lathrael - Aile ağacı düzenlemesi
-Gaunt - Weapon Breaking trigger
-Ruthven - Sea Battle
-Mbahri - Partilerin Denizde gemi ikonuna dönüşmesi
-Hypercharge - Partilerin Denizde gemi ikonuna dönüşmesi
-Zimke Zlovoljni - Turcoman armor

v2.0

Credits/Thanks
-12th mod team - 12 armors - Bbs.mountblade.com.cn
-Tiberivs - Traditional Chinesee Translation
-Daedalus a.k.a Slawomir of Aaarrghh - Tavern Animation Pack
-Diplomacy mod some codes
-Tüfekçibaşı - Köye bağış yapma kodu - Forums.taleworlds.com
-Albertus Magnus - Flipping coins with tavernkeepers - Forums.taleworlds.com
-Lumos - Beer drinking for Warband! - Forums.taleworlds.com
-AndyYa
Thanks oolonglgx for inspiration! - Three card game - Forums.taleworlds.com
-Evlat mod - Köy yaşlısı ve lonca başkanıyla konuşma,lordların taraf değiştirmesi - Forums.taleworlds.com
-MartinF - Duel Kit v0.5 released - duel your troops, companions, lord and kings - Forums.taleworlds.com
-AndyYa - Gold and Iron Mines - Forums.taleworlds.com
-Porshy - Party size,New skill(Reading) and new books - Forums.taleworlds.com
-Native Expansion mod - Some codes with models - Forums.taleworlds.com
-Lav - Siege Camp Icon (mini-mod) - Forums.taleworlds.com
-Efe Karacar - İleri Lord/Kral İnteraksiyonu - Forums.taleworlds.com
-jrider - Adding a new skill: Foraging - Forums.taleworlds.com
-gaston - Forming a Wagon Train - Forums.taleworlds.com
-FALX - Making CUSTOM BANNER (heraldry, color, background) - Forums.taleworlds.com
-Caba`drin - Custom Player Party Name (Open Source) - Forums.taleworlds.com
- Village Raids & Sieges--Allow Player Party Actions - Forums.taleworlds.com

-Chel - Combat Abilities [KIT] - Forums.taleworlds.com
-jrider - New presentations for reports - Forums.taleworlds.com
-Glabrezu - manhunter: attack them or sell them prisoners (a how to) - Forums.taleworlds.com
-Cernunos - Random treasure hunt - Forums.taleworlds.com
-Floris mod - some codes,color code,npc import-export,
-Fire and Sword - Prisoner Chat
-Brytenwalda mod - Random events,some codes,critical damage,stamina system
-Yoman Jenkins - [Item] Yoman's helmets/coifs for byzantine, cataphracts, and others - Forums.taleworlds.com
-Jaakko -Model]Late Medieval Italian Prop Pack and roman era building- Forums.taleworlds.com
-El Guanche - [WB, Kit, Code's + Model's, - Firre Arrow - OSP] - Forums.taleworlds.com
-Al_Mansur - [Item][Model] Al Mansur packs - Medieval bombard uploaded - Forums.taleworlds.com
-kuauik- items(Permission mama li turchi first version of CAJ) - Forums.taleworlds.com
-Waewulf - Waewulf's Light Pack - Forums.taleworlds.com
-Ikagiua - Sprint and regen health - Forums.taleworlds.com
-rubik - [code]The World Map to show the exact realm of factions - Forums.taleworlds.com
-Partizanes - Alp Zırhları
-Bekir Uzun - Kayı itemleri
-mody_goal - Alp Börkleri
-Romanov131 - Bulgarian Empire flag
-thed hawke - Çeviri için teşekürler
-Ulthtin - Çeviri için teşekürler

Add file RSS Files
v3.4 Patch - Firstly Download v3.1

v3.4 Patch - Firstly Download v3.1

Patch 15 comments

v3.4 Fixes -In random villages, player has more men and you can leave from village. -Randomly fort and villages visible in map. -Fort enenmy soldiers...

v3.12 Patch

v3.12 Patch

Patch 5 comments

This file include v3.12 patch, If you have v3.0 download this. NOT WORKİNG with v2.23 or v2.5. Bu dosya v3.12 yükseltme sürümünü içerir. Bu sürüm...

Crusade Against Jihad v3.1 Full Version

Crusade Against Jihad v3.1 Full Version

Full Version 19 comments

Crusades versus Jihad is a complete overhaul mod for Mount and Blade: Warband that takes place in 1226. It is set in the Middle East, where Muslims and...

CAJ v2 23

CAJ v2 23

Patch 22 comments

This version just for a bug fix. -Köyden alınan gönüllüler azaltıldı nama göre geliyorlar, grup büyüklüğü oyuncu için yeniden düzenlendi...

v2.2 Patch

v2.2 Patch

Patch 11 comments

Not Compability old save, open new save!You need Windows 64 bit. Fixs v2.2 Patch -Random siege events fixed. -Greek fire texture fixed. -Alexandria town...

CAJ v2.1 Patch

CAJ v2.1 Patch

Patch 5 comments

Not compability old save!Open new save. Fixs -Agility 63 fixed -Hazar ocean map bug fixed. -Mongol and kipchaks towsman face fixed. -Some lord hall fixed...

Comments  (0 - 10 of 336)
Ragnrok
Ragnrok

i think the biggest thing this mod needs is its bugs fixed. namely the bug with enlisting in an army and going into sieges, and the political debug msg

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Rexuschris
Rexuschris

What is wheelcart build for? I have got the bull and wagon and finally build one but nothing happen.

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theeaglesblack35
theeaglesblack35

kardeşim formatladım pcyi ve benim v2 silindi 3.1 indirsem olurmu v2 indirmeden eksik veya herhangi başka birsey

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Guest

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chiko01
chiko01

Please add diplomacy to this mod . Gardaşım diplomaside olsa yapılmış en güzel mod olacak. Lütfen...

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icevdr
icevdr

i love this mod, it almost has everything it should have! but if possible i would really love for the option to build your own settlement and castle to be implemented or added, like some other mods have.
Hope you consider it to add it

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BERADDİN
BERADDİN

Mount and Blade Daha Zor yapın Daha Fazla Kale Köy harita Hisar ve Lord Öldürme

Beyler Oyun Perfect Hepinize Tavsiye ederim Bizanta Ve Papalıların dEREBEYLERİ oLDUM

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wodzu187
wodzu187

The way to beat a fort is: about 20 of your units spawn in dont charge them. They will be your companions most likely or take archers . go to the right side first take out archers on the right side. when you do that go to the left and repeat then have your troops hold position infront of the gate then destroy the gate crossbowmen stand at the gate but your ranged units will make short work of them. After you deal with the crossbowmen go in the fort by yourself! deal with the remaing archers on the battlements should be around 10 left if you have a crossbow it will be easy. The infantry will not move. After all the archers are gone walk up to the infantry but don't attack they will turn to face you. and your archers that should be outside the gate can shoot them in the back. Did it like 20 times worked like a charm. just make sure like your first 20-30 companions have ranged weapons or use elite archers.

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wodzu187
wodzu187

I played as a female character and once i started my own kingdom i couldnt recruit any staff. The only one i had in my court was my companion that i delegated when i took my first fief. Even when i married my character off to one of the lords i couldn't hire any staff so no treasury and no fief menagment and other options. Then around day 300 just when it was getting interesting i got a massage that there are too many deseter forts and like half my army deserted taking with it around 600000 out of my money. At that point i saved up around 1,5 million so around one third vanished. Desertions kept happening every week so i stopped expanding my kingdom and went after deserter forts. I destroyed around 20 but that didn't change anything my troops kept deserting and within a month my army was gone and my money was down to around 400000. With no treasury i couldn't stash it. all i had left was my 43 companions equiped with best everything . And that took a lot of time and was a lot of fun making companions straight beasts and looking cool too. Than i downloaded patch 3,4 and after that i couldn't load my previous saves it said load error:number of info pages in file: 13 exceeds 12 .So now i'm stuck only option is to start a new game but im worried that new patch will not fix desertion and lack of staff. Great mod by the way medieval based mods are my favorite in warband.

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DrSun
DrSun

Hello, nice mod you made.
Maybe someone has mentioned it before.
But I'll just note it just incase.
I found several lords with quite a strange age.
Example:
Gyazo.com

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