Molag Sod is a mod for Morrowind, that attempts to add new content for the player to discover, without interfering with the original content, or deviating from the original settings, scenery and lore.

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Tomorrow, the 26th of june, the "final" version of Molag Sod will be released.

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Tomorrow, the 26th of june, the "final" version of Molag Sod will be released.
It isn't all that it could have been - dialogue and quests for instance has been left out, at least for now. I'm quite a bit slower at learning how to do that, than I'd have liked to admit.
I am though happy about what the mod has become - a nice addition to an awesome gameworld.
I'm finishing off the loose ends at the moment - two nasty triggers for instance, that doesn't belong in the mod after all, and it'll be ready for playing very soon, without any character-wrecking bugs :)

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