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Important notice

News 5 comments

It came to my attention recently that a "widescreen patch"( there is 2 of them already ) was released on github.

So my message is:

THE HACK (PATCH) IS INCOMPATIBLE WITH ALL THE MODS THAT USE A CUSTOM CRYGAME.DLL . INCLUDING THIS AND MANY OTHERS.


I`m not going to comment on the quality of those patches, just use them at your own risk. If a mod crashes on startup, now you know why.

Reanimating test #1

Reanimating test #1

News 9 comments

Just a quick update on what I`ve been playing with for the last 2 days.

Update... I guess?

Update... I guess?

News 3 comments

Just a little info on what`s going on with the mod.

New front page

New front page

News 3 comments

Just making some spring cleaning on the front page.

New menu

New menu

News 5 comments

Those who don`t follow my youtube channel might not know this, but I`m still playing around in the engine a bit.

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Minimap v2 public beta BinoFix

Minimap v2 public beta BinoFix

Patch

Fix for broken binoculars. Extract and replace files.

Minimap v2 public beta

Minimap v2 public beta

Demo 7 comments

Minimap v2 with a completely new main menu public beta!

Hotfix1

Hotfix1

Patch 2 comments

This will fix the bug that wiped out all the keybindings.

Source code for v1 release

Source code for v1 release

Source Code 3 comments

Source code for the minimap v1 release is here. Enjoy

Minimap v1 Release

Minimap v1 Release

Full Version 11 comments

The minimap mod v1 release is finally here. Download and enjoy :)

Minimap Demo 1.4_old

Minimap Demo 1.4_old

Demo 6 comments

Updated script for the 1.4 version of the game. Enjoy

Comments  (0 - 10 of 74)
Nacery
Nacery

Looks really nice. In order to have a Far Cry Classic experience in PC, is this mod compatible with the tent AI fix, SilentPacth (the one that restores landmass reflections) and the ironsights mod?

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Szczekus Creator
Szczekus

AI fix: Yes
SilentPatch: Yes
IronSights: No

Reply Good karma+1 vote
SerZag
SerZag

Full release?

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Szczekus Creator
Szczekus

Struggling with some personal issues lately. Because of that the progress is very slow. I`ll update here if anything changes.

Reply Good karma+3 votes
Entermood
Entermood

Love it!

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Szczekus Creator
Szczekus

Fix for broken binoculars has been uploaded. I`m going away for a week again, so I hope everything will work now.

Reply Good karma+3 votes
andrew280390
andrew280390

eng translate
I like it, but when will the new version come out?
I think it will become a full port far cry classic with consoles on the PC
there will be both weapons and art and a menu both in far cry classic and something else. that was in it but I did not mention it

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Szczekus Creator
Szczekus

All the stuff from Classic will be featured in a different mod. I`m just showing it off here for more exposure.

As for the Minimap v2, I`m currently over 100km away from my PC for at least the whole next week( because of work ). If I just had a laptop... :|

Reply Good karma+2 votes
R0ADKILL
R0ADKILL

Can this work with FCAM mod?

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Szczekus Creator
Szczekus

No.
Garcy didn`t include the source code for his Crygame.dll . I don`t blame him, it`s like 2min of work. Who has time for that...

Btw, the minimap works in multiplayer, from what I`ve heard. That`s awesome news, considering it wasn`t designed for it.

Reply Good karma+2 votes
R0ADKILL
R0ADKILL

Oh, too bad. But should work with minor patches like 1.4.1 and 1.4.3 ?

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Szczekus Creator
Szczekus

There was a crash report on those patches, I`ll look into it more this weekend. It was a mistake not to take them into consideration while coding.
The best solution would be to just implement 1.4.3 into the mod.

Reply Good karma+2 votes
R0ADKILL
R0ADKILL

1.41 patch alters very little, only fixes a bug where AI could see trought tents and stuff...

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Szczekus Creator
Szczekus

So it should be good.
1.4.3 on the other hand is based on Mixer`s scripts, so you would need to merge the minimap code into it.

I`ll release the minimap for 1.4.3 in the near future[TM].

Reply Good karma+2 votes
R0ADKILL
R0ADKILL

Just found a changelog:

-- Reverted SAW back to 1.33 levels.

-- Reverted Shotgun back to 1.33 levels. An early, improved shotgun that was not supposed to be in 1.4 somehow made it in final scripts.

-- Fixed vehicle bullet damages. Buggy now takes 100 bullets to destroy. Humvee now takes 200 as intended.

-- Reverted canvas bullet stoppage to full. This will stop the single player AI from seeing through buildings.

-- Modified Clivey's fix for bino bug to be less of a hamper on normal sniping yet still be a fix for the bug.

I've also created a new PB config to allow for the new file and md5 check for it. I've also disallowed a SystemCfgOverride.cfg in the root folder and only allow cmdrate at default of 40. This should help put everyone on the same playing field.

I think it will workd, do you ?

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Szczekus Creator
Szczekus

It`s really hard to tell without looking at the files[ can`t find my 1.4.1 download ].

Reply Good karma+2 votes
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Highest Rated (4 agree) 10/10

the minmap code and design deserves a 10/10, because its simply perfect, but personally i have a minor, because the minimap spoil to much from landscape and steal a little bit the exploration part, which is ofcourse a personal taste.
well done and i hope we will see more such nice work from this talented modder!

Oct 14 2016 by pvcf

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