A compilation mod for the STALKER enthusiast, delivering top-quality visuals, mind-blowing audio, useful innovation, more fulfilling gunplay, and enhanced gameplay. What's M.I.N.E. Is Yours.

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marksman52
marksman52 - - 393 comments

fricken amazing! great textures! i love the scopes as well to

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DrBlizzard Author
DrBlizzard - - 387 comments

While I will not take credit for the amazing work CrommCruac put together with the Absolute Nature, Absolute Structures, and Atmosfear mods, nor the scope work (looks like Arsenal work, to me), I can say that being given the privilege to merge them all together into one mod is a thrilling experience.

It really goes far to show what is possible when you pool the collective talents of a very talented group of modders.

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DrBlizzard Author
DrBlizzard - - 387 comments

Before I forget, the Galil being shown here is from Kaplan. Many thanks to Kaplan994 for supplying us with this model for use in M.I.N.E.

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GlassPirate
GlassPirate - - 113 comments

Wow, this looks amazing! A 50. Cal sniper? I bet that'll be pretty heavy! Goes right through the military though. ;D

This looks like one of the better mods I've ever seen for a S.T.A.L.K.E.R game, you guys are really putting a lot of thought into it, it seems. You may be merging a bunch of mods but it's the polish and the gameplay tweaks I'm seeing that's going to make it great.

My only negative comment is that I dislike the Galil firing sound, it seems a little... Stock-ish? But that's hardly an issue. I've just always been big on sound in games, especially for weapons. I can always change it myself. :P

Oh, and is that Beretta fully automatic in this video? :o

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Setakat Creator
Setakat - - 873 comments

That is a Beretta firing fully automatic.
Sounds are easy to change. Just rename and replace.

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DrBlizzard Author
DrBlizzard - - 387 comments

Fluffy22 is correct; that is a full-auto enabled Beretta. I felt, however, that changing the base gun for everyone automatically would be dumb, so it is sold as a separate option.

It behaves and upgrades the same, but now it's an "option" if you want it. Other auto/burst weapons:

Fort-12 CQP (Close Quarters Pistol) - single, triple, auto
Browning High Power - single, triple
Beretta - single, auto
Walther P99 - single, triple
SIG P220 - single, triple
USP .45 - single, auto

Additionally, we have five (I think) new pistols as well. Includes the GSh-18, the FN Five-seveN, the Stechkin APS, the OTS-33, and the Tokarev-Tula (TT) 33.

The Stechkin APS and the OTS-33 are full-auto by default, where-as the other three are not, but make up for this in varying ways.

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GlassPirate
GlassPirate - - 113 comments

Wow, that's great to hear. I really think that'll help make the pistols more useful now. Keep up the great work, guys, and thanks for the informative replies. You guys deserve a medal!

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DrBlizzard Author
DrBlizzard - - 387 comments

If you have a replacement sound you think would work for the Galil, post it somewhere and I'll take a look at it. I'm always open to suggestions.

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worldwar2freak
worldwar2freak - - 117 comments

Did anyone else pretend hear the ukranians say "dude thats a ******* 50!"

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DrBlizzard Author
DrBlizzard - - 387 comments

"zomg!"

"Get down! Get down again!"

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Description

A player in the Cordon decides to attack the Military Outpost, proving that with the right tools, anything is possible.

This is a small slice of the larger pie that the M.I.N.E. team has been working on for the last two weeks.

All of the weapons shown in this demo will be upgradable.