A half Life 1 Opposing Force mod (standalone). You are Alexander Shepard; Corporal and a soldier of the Hazardous Environment Combat Unit. You don’t know exactly what’s going on. But orders came in to pack up everything and head out for a highly classified mission.
Well, what can I say. It was a long time after I played a decent GldSource mod set in the Half Life universe. And this one is more than decent. This is epic. From the very start, till it's climatic ending.
The story simple: You are a HECU soldier, trying to cover up the whole Black Mesa incident and ending up fighting for your own survival. But, in this mod you can actually see the huge mobilization of the HECU military division (trucks, jeeps, tanks and equipment laying around) and their struggle to contain the alien invasion, things you rarely see in Half Life mods.
The quality of the mapping is superb, the general layout and architecture of the maps is interesting and comprehensible (as to where to go) and the scripted sequences really bring Military Duty's world to life.
The enemy placement and spawns are well placed. I never encountered an absurd amount of enemies, neither have I come across endless, empty corridors with no signs of life.
It had many memorable moments along the way: The train ride, the Gargantua fight and of course the ferocious end fight for your escape, to name a few.
And one of the mod's more important asset is it's length. I have played many GldSource mods that are under 30 minutes of gameplay. I played Military Duty for almost two and a half hours. And that's one of the things I liked the most. It was not a demo. It was a full game.
To sum it up, this mod is a refreshing addition to the GldSource modding scene. A must-play for every fan, not only of Opposing Force, but of Half Life in general.
A pretty nice romp - level design felt a bit cramped at times and like Opposing Force itself the plot was fairly light, but it made decent use of the OF assets and the end battle was pretty fun. Nice work all around!
This mod is above average, but few things prevent it to be great.
+ Nice and intelligent level design
+ Some big epic battles
+ Long gameplay
- Difficulty (enemies teleporting too close to you)
- Hostile Blue-shift guards shout at you as if they were taking friendly fire
- Final fight (you do not have to fight it, just watch)
- No ammo for laser nor heavy machine gun
Anyway, with some polishing this could be superb.
TL;DR: DON'T LISTEN TO THE CREATOR, DON'T PLAY ON HARD.
Promising at first with really nice visual design, several small level design flaws, but later followed by annoying game design decisions.
Big momma fight? Cut her HP in 3. You fight it as long as in original HL, but all that time at one single "arena", and soon enough it's swarming with baby-headcrabs. By that time you may have about 6 AR grenades and 5 hand grenades - doesn't seem sufficient for a boss fight, especially after you spent them 20 minutes ago, right?
Alien Grunts spawning a meter behind you? Nice touch. Don't forget that you need to put dozens of AR shots in its face, or 2 very accurate Python/Desert eagle shots which are very scarce. Or play on "normal".
Mod creator says "Play game on Hard"? Because author knows where every single monster spawns, thus he does 180 noscope to a recently teleported monster and thinks it's too easy? NO, you don't know where they spawn. Play on Normal. Hard is HARD.
Levels overloaded with high polycount resulting in stuttering here and there? Add headcrabs those jump at you as the game stutters, while you have 20 HP left after the boss fight? - the ultimate ragequit combination.
Fix it up and it's worth 11/10, because voice acting is even better than in OPFOR, new custom models and textures look GREAT and this mod has a lot of potential. Otherwise it feels like quite well made Release Candidate version.
One of the best and interesting mods i have ever played. It has been made with lot of details that make it awesome. Thank you for giving us this beautiful piece of art!
This mod is one of the best there is for opposing force
The best Opposing Force mod so far!
Awesome mod with huge firefights between different factions and a lot of nice details to it
Very good Opposing Force mod! A good usage of different OF assets - allies, monsters, weapons, plus some additional models for variety & decorations. The story is tightly coupled with original HL story, it's just another point of view on some of HL events. Good mapping & scripting. Definitely one of the best OF mods.
Overall a impressive mod that does what Opposing Force did but just more of it, a really fun trip through Black Mesa with a storyline that isn't the focus but more just letting us go through the place with alot of good set pieces.
One thing this mod does well is that you often do get to fight besides fellow soldiers and often in big battles as well. To me this makes the mod really fun and it still has alot of good exploration between these battles.
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Highest Rated (4 agree) 10/10
Well, what can I say. It was a long time after I played a decent GldSource mod set in the Half Life universe. And this one is more than decent. This is epic. From the very start, till it's climatic ending. The story simple: You are a HECU soldier, trying to cover up the whole Black Mesa incident and ending up fighting for your own survival. But, in this mod you can actually see the huge mobilization of the HECU military division (trucks, jeeps, tanks and equipment laying around) and their struggle…
Jun 29 2015 by Thanoshld