Merge of various gameplay and visual modifications.
Mod is about to give you hard singleplayer experience.
Play on Realistic Difficulty because this is how mod intended to be played.
Also provided edited LC Config, you can edit as you like.
Recommended brightness 50+ (I use 65).
Use SMAA for Anti-Aliasing (for better hair looks)
Use MHBAO for Ambient Occlusion (shadows on coat brrr).
Mod tested on ultra settings.
----------------
>> INSTALLATION:
----------------
Drop Living_City_MOD_CONFIG.txt, patch.dat and patch.fat to data_win64 folder in Watch_Dogs installed location.
-------------
>> CHANGELOG:
-------------
Version 1.1: 11 October 2021
- Fixed non availability to get online modes access (now available after Jordi's call before Backseat Driver
mission)
- Edited colorgranding -- less greenish
- Edited lighting -- brighter at 5 AM
- Restored menu sounds
-------------------
>> LIST OF CHANGES:
-------------------
Visual Changes:
More Blueish Color for Water -- mllemiles
Better Vegetation Quality -- Soaring & Parallellines
Clara with Long Hairs
Improved Graphics
ATM Glitch -- Deebz__
No Angry Face While Jogging -- HeySlickThatsMe
Ripple Water Decals -- mllemiles
Shadow Cast -- Sad_Gamers
GTA IV Style Vehicle Cameras
Not The Pizza Guy DOF Fix -- mllemiles
Aiden Softhair -- mllemiles
Stealh Movement Fix -- mllemiles
Early 2013 Style Sun Flare -- mllemiles
Black and White Blume Outfit
Relief Mapping
Gameplay:
Instant Detection by Enemies
Civilians Ignoring Unholsered Gun
No Fake Crowd Screaming
Longer Time Of Day Duration
Anti Camper -- Deebz__
Framerate Patch: Ragdoll Damage -- Deebz__
2013 Car Handling -- Soaring
No Outlines of Tagged Enemies
No Outlines of Hackable Objects
Living City 2.2 -- The Silver
Police and Faction Overhaul 2.1 -- Yorpie
No Spec Ops weapons
Reworked Skill Tree Menu
Reworked Progression Rewards
Lost Legacy Mission Changes Merge
UI Changes:
Phonecall UI -- Parallellines
Remote Profiling Messages Build Style -- Parallellines
Wanted Level Meter without Flashing squares -- mllemiles
Blue Mission Splash
Profiler Dot -- mllemiles
Weapon Wheel Build Style -- Parallellines
Black Control Icons
Menu Buttons Build Style
No Ubisoft Logo at Startup
Press Any Key Build Video
Main Menu Screen Build Video
2012 Map Color Materials -- Parallellines
Edited GPS Texture -- Parallellines
No Main Map Checkerboard
Backseat Driver Loading Screen Music
Phone Zoom Out Fix -- Deebz__
Fixed Russian Translation
Hacking Indicator -- Parallellines
When you say it is meant to give a harder player experience, does this mean aggressive combat is discouraged, or is it more balanced for that?