This Mod will attempt to place Nature and Technology Merchants in the areas where they are not present, as well as increasing the item selection in shops. Also maybe will increase the loot drop chance in general, if there is positive feedback relating to that.

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BETA version plans: -Finishing to put both type of sellers in main cities and locations later in the game too,

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BETA version plans:
-Finishing to put both type of sellers in main cities and locations later in the game too,

-Introducing the Travelling Goblin merchant in every dungeon to buy off the excess loot, as reducing the travelling (loading) time. These guys would only sell potions by default, but buy everything,

-Reduce the amount of loot compared to the ALPHA, but leave it higher quality in percent as it is. In the shops too. This way everything is more expensive, but the money is more too. However you can easily run out of even 100-200k by buying 10-15 highly enchanted items, and you will be, since the selection will be there. And there is always a better one... :D

Cheers, Ed 


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Silverfall
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