A free unofficial expansion pack for Command & Conquer: Red Alert 2 Yuri's Revenge, which retells, expands and continues the story of the original game. Enhanced with Ares DLL, Mental Omega strives to bring many new features to the game, including a 133-mission campaign, cooperative and a brand new faction: the Foehn Revolt.

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Lighting Experiment
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Akczam
Akczam - - 947 comments

That is freaking nice :)

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CptIstvanofArdeal
CptIstvanofArdeal - - 2,362 comments

a good addition

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Pyrodaimon
Pyrodaimon - - 340 comments

The after is the one with the ant grasping the banana, right?

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Speeder Author
Speeder - - 1,680 comments

Banana, huh. Technically yes.

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Machine-Reaper
Machine-Reaper - - 2,214 comments

Uniquely everything in the Tinted effect looks well blended along with the objects...but may I ask you...if anything like a separate form of lightning occurs in a map(Used to be made with red light post,green light post etc in C&C TS)...would it cause tinting effect of its own colour on the objects within its range as well?...cause if it will that would be awesome!...

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Gangster_ppm
Gangster_ppm - - 46 comments

every light post on map become colorless. :(

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Templarfreak
Templarfreak - - 6,721 comments

Oh my god...That is ******* great.

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OmegaBolt
OmegaBolt - - 395 comments

I actually prefer the original tbh, seems weird when all the grey goes red.

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Speeder Author
Speeder - - 1,680 comments

Yeah, everything is red in morning sun, including grey cliffs which are normally affected by orangeish color but grey buildings are unaffected. Nah.

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CIS_Razorback
CIS_Razorback - - 319 comments

giant ant in the advertisment...

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Description

I don't know if you know, but map objects aren't affected by map's red, green & blue lighting settings. Apparently.

However, using 'Tint' triggers, you can overcome this little problem (not without another technical issue though, but I hope that one gets fixed).

This is a comparison: before & after using 'Tint' triggers to make objects be truly affected by the lighting. Disregard the small change in map's general lighting.

It's a GIF. View the original.

The issue with this is the following: Bugs.launchpad.net