yeah i will maybe release the new update for men of war 1.2
i'm still working on the game, but it looks like me or we need some new people on the team, who can help us with scrip & 3d model & put the modeles into the game, & effects, & voice acting, & pretty much anything new stuff to our mod of course.
if you or 1 of your friends can do any of these skills, then messages me
here. cola27
Moddb.com
or on you tube.
Youtube.com
After months of waiting for any news here we are back to bring the zombie Apocalypse
if u see any error or incompletely leave a comment
Replace stuff file on the zombie assault mod to fix all the errors have fun!
This is just to rub it on the face of the guys that were saying we were dead.
textures fixed, turns added - textures fixed, turns added -textures fixed, turns added -textures fixed, turns added
put the file properties files on 505games\1C\Men of War\resource. you can delete the old 1 first, or you can replace them, your choice, & aslo go...
This comment is currently awaiting admin approval, join now to view.
Zombie Assault file not found -resource texture texture quality repository.cpp,274 main hilfe
This comment is currently awaiting admin approval, join now to view.
I got a bug with the zombies,they cant die,everytime they die my editor crash...
This comment is currently awaiting admin approval, join now to view.
Why are the zombies not infecting!!! Whenever a zombie is supposed to infect a human by turning them into a zombie, the corpse just disappears, very frustrating!!
Ok, i've managed to find the issue on the infection bug. It's caused by a wrong zombie type being called to spawn in when a human is infected by the infector zombie. The solution is quite simple, you need to find this file:
Zombie mod(or wharever name the zombie mod you have is)/Resource/Set/Interaction_entity/human.inc
Once you find it, if you have notepad++ you can use the "search" function, type "spawn" then search it, otherwise just look it manually. You need to look to this part:
else stuff "jsgun"
{able "burning" 1}
{call "xue"}
{delay 3
{die}
{hide 0.1}
{delay 0.1
{spawn "jiangshiganranzhe2" "basis"}
}
}
You need to replace "jiangshiganranzhe2" with "jiangshi", it will look like this:
else stuff "jsgun"
{able "burning" 1}
{call "xue"}
{delay 3
{die}
{hide 0.1}
{delay 0.1
{spawn "jiangshi" "basis"}
}
}
If there's any questions or doubts regarding this bug, feel free to ask me through a PM :)
Have a good day!
I have the same issue with the Infector zombie type. Walker and Runner zombies (normal ones, without any weird or op adds) work fine though :P.
cant click on the campaign
Have you played the game's ww2 campaigns? If not, try playing the first soviet mission, then check if you can click it.