Hello everyone, this project has an ambitious objective: port as much content from the Mass Effect universe into MOW: AS 2, giving the possibility to the players to create their own battles and adventures, using as many factions, vehicles, weapons and objects as we can bring into the game.
Mostly just the armored/operatives for now.
Scientist salarian
You talking about around the head? Yeah going to remove those later on for combat types. Cause if I recall none of these had em.
lol, they look quite excellent. I'm impressed with the humanskin rigging in your mod. I was going to pursue a ME project at one point, but the models were difficult. You seem to have conquered them quite well!
Thanks but, they can be challenging depending on which models. For example some specific mercenaries from the citadel are proving difficult.
I hear you! What texture format are you using?
Most of the models have .tga but we will make sure to convert them to .dds for better loading.
WE WILL HOLD THE LINE!