Have you ever dreamed of becoming Charlemagne, Richard the Lionheart or Niccolo Machiavelli? I suppose, yes. So, I decided to offer you this opportunity in this mod, comprised of 3 parts, representing the Dark Ages, the Classic Medieval Era and the Renaissance. I used several modifications to create it: "Eras Total Conquest", "Thera TW, v.4" i.a., but the "Big Map mod" and "M2TW Beyond Vanilla" were the main sources of my compilation. Now it is possible to conquer Europe as a Visigothic king and become the main foe of the Byzantine Empire in the Dark Ages; create a feudal state and sack Jerusalem as a regular European monarch; and finally build the Eternal Christian Empire of the West as a Spanish or Aragonese king during the Renaissance!

Post news Report RSS The Classic Middle Ages preview

This is the second Part of the "Medieval Trilogy", dedicated to the Classic Middle Ages. Game starts at 1080 AD and ends at 1598 AD.

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MT1080The most popular era of the Middle Ages. It was the time of knights, feudal armies and conflicts, Crusades, Mongol and Timurid invasions, the time of huge castles, religious wars and possible papal discommunication.

This period was well depicted in the official M2TW by the Creative Assembly, but I decided to enhance it partially: add some models and also 2 factions in the Middle East: Mesopotamia and Persia.

Factions

I guess, there's no sence in describing all factions while they are classic. Hence I'll only list them out:

  1. England;
  2. Scotland;
  3. Holy Roman Empire;
  4. France;
  5. Denmark;
  6. Milan;
  7. Venice;
  8. Papal States;
  9. Sicily;
  10. Spain;
  11. Portugal;
  12. Moors;
  13. Egypt;
  14. Mesopotamia;
  15. Persia;
  16. Turks;
  17. Byzantium;
  18. Hungary;
  19. Poland;
  20. Russia;
  21. Mongols;
  22. Timurids;
  23. Aztecs;
  24. Rebels.

In addition, here're some screenshots:

1080 4

Fall of the Polish castle to the Timurid Horde.

1080 2

German spearmen variations.

1080 3

Papal infantry engage.

1080 1

Scottish map after the first turn.

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