Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212 AD going until 1453 AD. This mod will completely revamp the game with new factions, units and much much more! (Yes this is the same mod team as for the Rome 2 version.)

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NOTALLOFDALLAS!
NOTALLOFDALLAS! - - 333 comments

Bitchin'. Only when the campaign is released and going am I actually gonna buy Attila.

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Darth_Cameroth
Darth_Cameroth - - 782 comments

Attila is a pretty good game, but that's a smart move in you're interested in the mod. My biggest gripe with Attila is mostly i don't care about the setting/era that much. So when this mod gets to that point its gunna help me get my moneys worth :)

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pandamayhem
pandamayhem - - 40 comments

I felt much the same way. Rome 2 was just not well done. Attila was much better But alas I want my heavy knights, Long bowmen, Genoese Crossbowmen and feudal Europe.

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KIMBOF1
KIMBOF1 - - 37 comments

they look cool but it kinda looks like you grabbed some holy roman empire units and changed the colours of them

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warman222 Author
warman222 - - 47 comments

That's the point with some of their early roster. There are a lot of HRE ties that need to be reflected. However rest assured their roster is not a gigantic HRE reskin, you'll see.

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Guest
Guest - - 689,207 comments

Sounds good keep up the great work I pray for an update every night ;)

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KIMBOF1
KIMBOF1 - - 37 comments

That was me I forgot to sign in

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Description

Venice isn't the only Italian faction being worked on right now...