Medieval Kingdoms: Total War is a total conversion of Total War: Attila with brings the game to the high middle ages, set in the starting year of 1212 AD going until 1453 AD. This mod will completely revamp the game with new factions, units and much much more! (Yes this is the same mod team as for the Rome 2 version.)

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Naval Modding Progress
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tman0617
tman0617 - - 245 comments

Will cannons eventually be added? I know it's just a model for right now (which looks fantastic) but hopefully we'll see medieval weaponry on it. You do have some artillery for land battles after all. Keep up the good work as always

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Nova216
Nova216 - - 60 comments

Ballista's definitely(I hope), cannons? I wouldn't count on it, not for ships, not the early ones, probably as we get close to the Renaissance era/age

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Darth_Cameroth
Darth_Cameroth - - 782 comments

Wow its amazing to see you guys go the extra mile and start modding the Navel side of the game. I cannot express in words how amazing that is, you guys are too epic.

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m090009
m090009 - - 19 comments

Way to go guys, keep on the good work. Its gonna be epic

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Bruvabaalin
Bruvabaalin - - 7 comments

i expect portugal to have an early form of carrack....

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Description

We've made major progress with new naval units. What you're seeing is a test model of a Cog. Made possible by the joint work of myself, Slytacular and You_Guess_Who.