Medieval Conquests is a mod set during the High Middle Ages, it attempts to provide you with an exciting adventure both in SP, & Drop-in Co-Op/Multiplayer if you wish, you can now conquer Europe with your friends or against your friends, or against randoms! Medieval Conquests boasts a dynamic factions system where the unexpected can happen, using several mechanics to determine weither the factions can rise, and a ton of other features and changes.

Description

This patch downgrades your MC to V2 (Why would you downgrade it to a lower version is something only you can answer). To install drop it inside your Medieval Conquests folder, overwriting everything it asks you to overwrite, if it dosen't ask you to overwrite, then you are doing it wrong. This patch will update the mod from any version below 1.16 to V2.

Preview
[Deprecated] Medieval Conquests V2 Patch
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mintz97
mintz97 - - 181 comments

What was the name bug, where it had supportive beside your name?

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faycalki Author
faycalki - - 165 comments

If starting as adventurer/bandit, your name is changed to "Count" "Baron" and removing the rest of the name if you swear fealty.

Supportive is not a bug, you can check the Notes -- Game Concepts section for more information (within the game) next to reports.

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SonofDimir1
SonofDimir1 - - 72 comments

is there a way to fix this?

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mintz97
mintz97 - - 181 comments

thanks, wasn't sure if I messed something up.

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luejerzy
luejerzy - - 12 comments

is there a way to completely disable all name changing. my name keeps changing to lord and the names for crusader states change to sultan

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faycalki Author
faycalki - - 165 comments

Currently its a limitation to make successions work correctly as well as provide dynamic titles, right now there is no option for it, I will get around to rewriting the marriage code/family ties at some point in the future to prevent the names from changing.

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luejerzy
luejerzy - - 12 comments

i understand thanks for reply

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[Dark_Knight]
[Dark_Knight] - - 1,050 comments

I love the mod very much. Though I have two questions about the heraldic armor and heraldic shields. Is there a way to have your army carry your coat of arms instead of a mix everyone else's?(This keeps occurring in mine) Will there also be separate troop trees for the England and France?(They use the same troop tree and they are not of the same culture in terms of troop types.)

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Guest
Guest - - 689,344 comments

this is a very good mod. Congratulations for all your work!!!

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RoyalD11
RoyalD11 - - 35 comments

how do i remove the shader im getting 20fps :(

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faycalki Author
faycalki - - 165 comments

The shader is used for a lot of effects, including main menu, some weapons aswell, I wouldn't recommend removing it, but if you have to, its the mb_ files inside the module folder.

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Truuth
Truuth - - 2 comments

Ever since I got the Hotfix the game launching loads but gets stuck on the load, waited 10minutes

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faycalki Author
faycalki - - 165 comments

Try reducing texture details or going to the Optional_UI Folder and running the game from the WSE 4_3_0 included in there (Refer to the txt file there for instructions).

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mintz97
mintz97 - - 181 comments

What starting option did you remove?

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mintz97
mintz97 - - 181 comments

Also, No one declared war against me, and we didn't declare war against anyone else and we're more then a week in. Maybe two.

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faycalki Author
faycalki - - 165 comments

If you are the Monarch you can declare your own wars, if you are a vassal, try to persuade your lord to declare a war.

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Guest
Guest - - 689,344 comments

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mintz97
mintz97 - - 181 comments

Wars should be declared automatically.

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mintz97
mintz97 - - 181 comments

If you're a vassal anyway.

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mintz97
mintz97 - - 181 comments

But seriously, what starting option did you remove? Is it Monarch? Heir? Vassal?

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faycalki Author
faycalki - - 165 comments

No its a very minor startup issue that shouldn't show up normally, it branched off adventurer, but its reinstated in 1.12 anyway since its fixed there.

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faycalki Author
faycalki - - 165 comments

This has been resolved, the option has been reinstated.

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mintz97
mintz97 - - 181 comments

Is the newest patch save compatible?

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faycalki Author
faycalki - - 165 comments

If you want to remove the suffix's then no, otherwise it (probably) is (from 1.11 to 1.12).

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mintz97
mintz97 - - 181 comments

did you fix the bug where it wouldn't let you leave when you entered the political options menu. like you pressed "done" and it wouldn't bring you back.

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faycalki Author
faycalki - - 165 comments

I think you can right click to exit in that menu, either way I should probably disable that menu since its incomplete currently.

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mintz97
mintz97 - - 181 comments

But you still need to be able to turn stuff off and on.

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Jericho45
Jericho45 - - 13 comments

when i'm choosing mod in launcher it stops working and turns off what should i do ?

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faycalki Author
faycalki - - 165 comments

Try using the WSE4_3_0 if for some reason you can't launch it.

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Guest
Guest - - 689,344 comments

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mohamed1993
mohamed1993 - - 1 comments

There is a problem with religion of player kingdom it cant be changed there is only Roman catholic and by the way is there a culture change in this mod best regards.

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Qotozq
Qotozq - - 6 comments

there is any way to fix that?!

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Guest
Guest - - 689,344 comments

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Midwestftw
Midwestftw - - 33 comments

Hello, i have a problem. When trying to play the game, it crashes saying
RGL ERROR
Unable to open file:
Modules/MC_1p14Patch/Resource/core_shaders.brf

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faycalki Author
faycalki - - 165 comments

This is the patch, not the entire mod.

Also just check the path, you are trying to launch MC_1p14Patch, not Medieval_Conquests, there are instructions within the download.

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Midwestftw
Midwestftw - - 33 comments

I appreciate it. Thank you for your quick reply.

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SDefiance8492
SDefiance8492 - - 1 comments

The titles and names for my character and npcs change frequently. Sometimes "UnexistingString!" will show up or "Lady" or "Countess" will suddenly show up as the names out of no where. Im playing as Crusader States and noticed it with my character and the other lords. Any resolutions?

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Guest
Guest - - 689,344 comments

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Guest
Guest - - 689,344 comments

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Broly_Gaming
Broly_Gaming - - 64 comments

love this mod! cant wait to do some vids on it! it will be epic! :D btw reminds me a lot of anno domini 1257, really cool idea.

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MyLittlePepe
MyLittlePepe - - 12 comments

Is the development on this still active? This is the best module I have played for Warband. Why???

Permadeath, civil wars and so many awesome features that add to realism and getting immersed. I can't stand fighting the same lord 100 times only to ransom him. I don't care if it is just a game and a dead lord simply gets renamed... i want the text on the screen to tell me he is dead!!!

Thank you so much for making this. I wish I could mod this game but I was looking at the M&BL; and my god is it ugly, im good with c languages and ASM but M&BL; looked even worse!! Is there anyway I can learn how to incorporate killing lords into native like you do?? Any help or advice would be appreciated!

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SniperSenpai545
SniperSenpai545 - - 3 comments

This is kind of late but some AI units still use the heraldic armor despite me applying the patch, I've made new saves, restarted the game and repeatedly tried applying the patch yet it's still being used. Am I missing something?

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Nirnie
Nirnie - - 3 comments

The export and import character part doesn't work at all for me, I can switch name on the characters but cant change their appearance .

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CrazyAng3l
CrazyAng3l - - 80 comments

can anyone help me to fix money bug every week when i get my money it automatically puts into treasure chest in my castle but after day or less its gone it goes back to 108 idk why. I tried and took 108 coins out of there but few hours later its back there and it keeps restarting to 108 cant put cant take! I NEED HELP i lose 54k!!!

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Guest
Guest - - 689,344 comments

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Vendée
Vendée - - 33 comments

Hi there, I have a texture problem with the Archer loadout. I am pretty sure I did everything right. They use heraldic armor with mail in random places, it obviously isn't supposed to look like that. Is there any advice you could offer me, Faycalki?

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Vendée
Vendée - - 33 comments

I just realized. It's a mistake in the mod. You must have forgotten to give those units the proper equipment.

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Vendée
Vendée - - 33 comments

(Also a problem with the "Euro Levy" unit)

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Superman0707
Superman0707 - - 50 comments

I think this is what I've been searching for, a better 1257 AD. does this mod include diplomacy 4.0?

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feyfeyfey
feyfeyfey - - 42 comments

Nope, diplomacy is quite simple in the latest version

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