It is the 31st century. The invading Clans drive towards Terra as the feudal houses of the Inner Sphere collapse into civil war. Amidst the ensuing chaos, will you be a forgotten casualty...or a living legend? MechWarrior: Living Legends is 14v14 total war in the BattleTech universe. Stride the battlefield in a titanic BattleMech — or swarm enemy 'Mechs as armored infantry. Rule the streets as a tank commander, or pound the enemy with field guns and cruise missiles. Dominate the skies in fusion-powered aerospace fighters and nimble VTOL attackers. Built on the Crysis engine, and featuring Battlefield's open maps and domination style gameplay. Matches escalate from skirmishes to ferocious armor battles and airstrikes. But you'll always start on even ground: there are no persistent unlocks or levels. Total warfare in the legendary BattleTech universe. Standalone. Actively, passionately developed. Totally free.
MWLL is one of the best mods I've ever played, if not the best, and that is taking the Point of existence Mods, a lot of Half-Life 2 mods and the new BMS4 for Falcon 4.0 into account.
What is so great about this mod?
Well aside from astounding graphics, which beat a lot of todays games, there is for example the awesome Sound. If you go underwater, it sounds like underwater, the AC-20 sounds evil, so sinister that you don't want to get near it, the PPC like the thunder to a lightning. The Mechs sound like they should, like big lumbering machines.
The stability is very good, I haven't had crashes since ages ago. Also the dev-team is very helpful and fast to respond to problems.
Then there is the actionmapper, which helps to put in new control devices like Joysticks or HOTAS, while the actionmapper doesn't support multiple input devices, like a HOTAS (Programmable Joystick and Throttle combination) and Rudderpedals side-by-side, it is a big step up from Crysis, which only supported gamepads. Additionally the Actionmapper is fully compatible with the SST-Software to program Saitek sticks.
But what makes MWLL really great is the gameplay, it's easy to learn but hard to master, you'll have to invest some game time to get to know each type of mech, weapon system and tactics. Take one group, like sniper or brawler at a time, learn it, then move on to the next group. The good thing is, Mechs are not the end-all weapon, they are especially vulnerable to Aerospace Fighters and VTOLS, which are vulnerable to Anti-Aircraft Tanks. The BA or Battle Armor, have neither the armor nor the firepower of any vehicle, however they are incredibly hard to find and hit.
As you see there is no need for mirror balance, as each asset, be it mech or Battlearmor has its strengths and weaknesses and must be used accordingly. Make no mistake this is a tactical game, but a great and fun one.
Overall MWLL is more fun than most games out right now, and worth more than a 100 Euros.
Highest Rated (7 agree) 10/10
MechWarrior: Living Legends is simply the greatest multiplayer mod ever created. From the fantastic level design, art direction, particle, graphics and sound effects, to the intricacies and balance of the weapons, equipment, mechs, vehicles, infantry, the relative faithfulness and respect for the franchise, this mod has it all. The sheer amount and quality of work done on this mod surely exceeds most commercial AAA offerings, but the MWLL team does it for free and we're not even out of beta yet…
Nov 18 2010 by blah238