Having trouble downloading updates through the launcher? Downloading through mechlivinglegends.net going too slow? Grab these incremental archives instead! Extract this version over your 0.12.0 install.
Usage Instructions:
- Download this archive
- Extract the Mods directory into your [install path]\Crysis Wars directory
Ensure that you're extracting only over your 0.12.0 install!
md5 checksum: 39fef0d99476ba093eed5997c895ce58
Changelog:
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------------ VERSION 0.12.1 ------------
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------ BUG FIXES ------
- Work around for vehicles getting stuck on the marker beacons for capzones in TC. (note that, this is a workaround and not a proper fix, so there might be some maps that still have the problem. Further, some maps might have minor graphical issues where light bulbs are replaced with small floating diamonds.)
- Fix for missing backtorso modifier on XL engine hellhounds.
- Fix for Huit still having engine boost heat.
- Fix for Thor gauss explosion being in the wrong arm.
- Fix for AC2s having too much ammo when first bought.
- Fix for cockpit PPC firing sound not playing properly.
------ GAMEPLAY -------
- Added reward for covering teammates with AECM and bonus reward for every enemy narc prevented onto teammates.
- Increased Jump jet fuel across all classes by 5.
- Changed heat generation of all (c)LRMs to 7.5. most launchers were 8.8, but the LRM5s were bugged at 5.7.
- Increased Thunderbolt 10/15/20 heat generation to 100/150/200 from 80/110/140
- Lowered HVAC10 shot pressure (shake) to 500 from 650.
- All tanks now should have deploy function.
- Increased MRM flight speed to 450 from 400. Lowered offset factor (spread) to 1.525 from 1.55). Lowered minimum range to 60m from 65m.
- Air MRMs now share ground MRM's minimum range. (60m from 20m)
- Lowered LBX2 spread from 0.2 to 0.15
- Mithras
- Changed massbox and rig YET AGAIN in the endless quest for better drivability.
- Increased turret traversal speed.
- Kodiak
- Increased base chasis price to 73k.
- Removed debugging JJs present in 0.12.0 causing it to jump further than intended.
- Sunder
- Removed 20 frames from Landing animation for better responsiveness when landing.
- Argus
- Increased max reverse speed to 11 from 9.
- Increased maxturnrate to 0.9 from 0.8
- Increased turn acceleration to 2 from 1.8
- Small amount of armor from the side torsos to the arms.
----- AUDIO -----
- Warning sounds on HAGs removed to not discourage mag dumping
- More bass for explosion sounds
- Sharp impact for asset explosions (Thunderbird change)
- More bass for arty firing sounds
- Rebalance of vehicle engines aka audible hovers and Huey
- FSBs reorganized, unnecessary folder deleted
-------- HUD ----------
- Added minimum range data to missile launcher names in the weapon list.