MCO version 141
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- textureCacheHeap and textureStringHeap eliminated
- colorMapHeap and colorMapRAMHeap eliminated
- craterPosHeap, cratershpHeap and craterList heap eliminated
- mapData heap eliminated
- Indirect fire weapons can fire if target is in range (no need for LOS)
- Crater texture loaded as separate var.
- Flyer units dynamics fixes.
- impassableWhenDestroyed for buildings activated. Set to False in building.fit file and destroyed building will be passable in game.
- impassableWhenDestroyed changed in all fit files for buildings in MCO objects folder.
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