Mechcommander OmniTech is a standalone game based on Mechcommander 2 shared source code release by Microsoft. A game based in the universe of a great and fun franchise, a game with lots of tactical components and full of possibilities. There is no need for Mechcommander 2 installation nor disk.
(23 missions campaign) by Head Hunter 001 Just a few quick notes before you play the Liberation of Volstand campaign. The planet Volstand is fictitious, it doesn't exist in the Battletech universe. If it did exist, it would lie deep in the Periphery on the outer edges of the Draconis Combine.
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is that...
A SUNDER?!?
I find one of the missions quite hard to complete, because one of its primary objectives demands that i capture a prison and then destroy it. But I can't destroy it because it now belongs to me and my units won't target a frendly structure.
HELP! Please
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Press F, which is force fire. Press F, target the structure, click attack =D can even get your own mechs to kill each other that way.
For the Letnin mission, the final objective is to return to the Base HQ. I parked all my Mechs around the HQ but the mission did not end. I took a peek using the mission editor to find out exactly where I should put my Mechs, then parked them at the appropriate co-ordinates in-game, but still the mission did not end. Could anyone help?
Through trial and eror I found that if you shoot the fuel tanks west of the HQ you are able to complete the mission as intended. A possible explanation is that there are too many objects in the exfil zone. I dont know, but it worked for me.
Use editor, delete last objectives in team settings
Mission Ursk also must be deleted last objectives
Does anyone have an idea on how to ad rain to your level in the editor?
Is there a manual for the editor? I would like to turn off post-mission salvage for this campaign as it makes it too easy, but after poking around in the editor I can't see how to do it.
Also, in 539, I am getting a few CTD:
most commonly: STOP : [ASSERT 0] FUDGE SensorSystem::Remove Contact
also: EXCEPTION : Attempt to write to NULL in MCOREL! (+0x6F60F)
EXCEPTION : Attempt to read from address 0x8012D674 in MCOREL! (+0xC35FA)
Is anyone still working on it? Fine old game...
Also I've noticed that a few of the mechs in each mission never wake up, even when I shoot at them. Anyone know what causes this and how to fix it?
Mission 1 - troop transport in upper-right causes game to crash over and over. Something about losing sensor contact.