Fallout is a post-apocalyptic survival franchise that has seen a lot of history, and now, it celebrates twenty five years of putting us in a wasteland to eke out our survival. Bethesda has a few things in store to celebrate, and with this article, so do we - so take a look at our picks for five Fallout mods to commemorate the event!
A DLC-sized Quest Mod for Fallout: New Vegas with, more than 2000 pro-voiced lines, 8 new quests with several routes and resolutions, 7 to 10 hours of gameplay, 29 new perks (with a twist), multiple endings with corresponding slideshows, and an original soundtrack by Pablo Coma. New Vegas is regarded as one of the most deeply immersive and remarkable entries in the entire series, and its modding scene reflects that passion, adding more excuses to revisit the Mojave - not that we needed much of one anyway.
By Trainwiz
A sprawling haunted theme park quest mod for Fallout 4. With multiple endings, changing landscapes, and numerous secrets, Maxwell's World is the only mod that lets you punch a rollercoaster to death. A new world space is the scene for a six-part quest rife with mystery and, in some places, unsettling vibes that fit right in with the October spirit, as well as a celebration of Fallout on the whole.
By killap
Despite how much there is to do in Fallout 2, parts of the game always felt incomplete or rushed. The purpose of this mod is to fill these gaps and make Fallout 2 into the game it was meant to be. 90% of what you will see is something originally planned to be included in the game but was cut prior to release. Not only does this mod include new content, but it also includes am unofficial Fallout 2 patch which corrects 800+ bugs left in the game after the last official patch.
By Sduibek
Fallout Fixt exists to enhance, expand and improve Fallout by fixing bugs, restoring deleted/unimplemented content, modifying game balance, adding features & content, and adding many fixes to text & dialog. A modular installer that allows users to customize the depth of their installation means if you'd like to keep it 100% faithful, you can omit some of the original changes made by the team, or you can experienced Fixt in its totality by going with the full package.
Fallout: Enclave features a new improved FT-BOS engine, a new story, new game modes (base-building, collection of resources, recruitment of more teammates, and more), a large number of new weapons, vehicles and even aircrafts such as Fallout 2 and 3's Vertibird, and the return of the Enclave power armour for fans of this iconic design. Players can also play a real-time game system, and put together, users experience a different style of FT-BOS closer to Fallout 2 in general gameplay.
October 1997 makes when the world was first exposed to the radioactive goodness of the Fallout universe and those who didn't immediately turn into ghouls commended it as a fresh, darkly funny, and greatly immersive RPG. The sequel received similar reception and with a few spin-offs and a threequel planned, Fallout's early outings were eventually cut short and revised under a new owner - Bethesda - who created the "modern" Fallout titles which now dominate the discourse surrounding the series. Twenty five years is nothing to sniff at for a franchise still relevant today and Bethesda is taking the opportunity to celebrate the series and their games under the IP.
Fallout 76 recently saw a new expansion released - the Pitt - which revisited an old Fallout DLC locale
Fallout 76 is free until October 11th; discounts on the whole franchise are now in effect until around mid-October; free stuff is being given away through Prime Gaming and Fallout 4's Creation Club; and if you're more of a mobile gaming, Fallout Shelter is even getting an update, too. Whether you're an oldie or a newcomer, it seems there's something for everyone who fancies revisiting the American wasteland this October.
You can also check out (bear with us) more Fallout mods here, more Fallout Tactics: BoS mods here,
more Fallout: New Vegas mods here, and more Fallout 4 mods here.
A large scale bugfix, overhaul, and redo of this mod, only a few thousand years too late. Update mostly handled by the Chronographer Maintenance Team.
Fixes a majority of scenes, including the three persistent ones, and also adds a park map.
Patch 1.06 is now live. This will fix some issues on heavy incinerator and firework cannon modifications, make the golly gee facility work properly, and...
Fixes a few key issues with alias loading, and adds some extra features to let users get the true ending easier.
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There's a bigger bug in Fallout 4 that causes more complicated scenes to interrupt and stop playing, even when they're flagged not to.
My only advice for the more complicated scenes is STAND BACK and LET THEM PROGRESS. If you're smashing into NPCs and hitting them, it's not going to work, and that sort of behavior is just bound to make Maxwell mad anyway.
ok the music is amazing but what is the name of the song when you first meet Maxwell cause I wanna listen to it
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