A more tactical version of classic Max Payne, mostly for advanced players while still utilizing the scaling difficulty system.

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Decided to play MP1 again this year and did some minor tweaks, and added a separate mod file with more bullet time and ammo for fun.

I did away with the widescreen version because it didn't work that well in my opinion / we can do without, and if I end up experimenting more with camera it would be too much work so no.

Update 04/22/2020:
Version 1.02.1
-Fixed Ingram & Ingram Dual sound effects

Version 1.02
-Includes a relaxed version with more bullet time and ammo
-Deleted the broken Beretta sound
-Ingram is more balanced now
-Headshots are a little more effective
-Discontinued experimenting with widescreen resolution

How to play:
-Insert the "tactical_102.mpm" and "tactical_102_relaxed.mpm" files to your
Max Payne directory, choose the correct version for you on the "Choose customized
game" dropbox in the game's launcher and press "Play"

Tactical Shooter 1.01 released

Tactical Shooter 1.01 released

News

Two separate mod files allow you to choose between (the fixed) widescreen and 3:4 with the camera and HUD adjusted accordingly. Also added a difficulty...

Release

Release

News 2 comments

The release of my Tactical Shooter mod with details.

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Max Payne - Tactical Shooter 1.02.1

Max Payne - Tactical Shooter 1.02.1

Full Version 6 comments

A more tactical version of classic Max Payne, mostly for advanced players while still utilizing the scaling difficulty system.

Max Payne - Tactical Shooter 1.01

Max Payne - Tactical Shooter 1.01

Full Version 2 comments

A more tactical version of classic Max Payne, mostly for advanced players while still utilizing the scaling difficulty system.

Max Payne - Tactical Shooter 1.0

Max Payne - Tactical Shooter 1.0

Full Version

A more tactical version of classic Max Payne, mostly for advanced players while still utilizing the scaling difficulty system.

Comments
ShunKodori
ShunKodori

Is there a version of this without the pills crosshair or some way to remove that?

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Guest
Guest

Nice job. Will be using this as my default way to play from now on. The only thing it needs for basic necessary completion is the ability to at least be able to change over the shoulder view from left to right at will with a designated key just like in Splinter Cell Chaos Theory. That would make it perfect. I have a way of playing to make it work to get around this right now so that the game is still playable, but that would be perfect and would make it so much more enjoyable and complete for its purpose.

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hevitonttu22 Creator
hevitonttu22

I ran some tests and it is possible to replace sniper zoom with swapping to the other shoulder, also tried adding a small zoom like aiming down the sights. It may not be that dynamic or pretty, but I will experiment some more.

The camera mode as it is relies on Max being right-handed and positioning himself according to that while taking cover. It takes some time to get used to but it actually makes sense compared to real life.

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avalan666
avalan666

Would have been awesome, if not for that terrible camera. Over the shoulder view is the cancer stemming from low fov of console games.

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weaponsmith
weaponsmith

How do you mod the game to set Max's Health settings like how much health he loses before he limps also how do you turn on pain animations for Max Payne

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hevitonttu22 Creator
hevitonttu22

You could start by finding the mod tools, then extracting and researching a mod someone else has made while comparing it to the original database.

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