Max Payne Rechambered is a fan made modification for Max Payne by Remedy Entertainment which aims to rebalance much of the game's arsenal and mechanics. The game has been modified to be more accessible to new players in the form of the "Fugitive" mode, while continuing to provide a difficult challenge for seasoned players in the form of "Hard-Boiled" and "Dead On Arrival". As such, if you are an experienced player with Max Payne, you should play on either of the two aforementioned modes. Weapons have been modified to be more accurate and deadlier; the player should make every bullet count as some weapons have one-shot kill capabilities: but slow rate of fire or a low magazine ammo count.

Description

Release 1.2. // Installation // Drag the "mpr.mpm" file into your Max Payne install directory, then launch Max Payne and select "mpr" from the "Choose Customized Game" dropdown list.

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Max Payne Rechambered
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tableshirt
tableshirt - - 9 comments

Really nice mod.

It would be nice to add a feature that lets you cancel shoot dodge as it's too slow and wasteful at times when you finish shooting at one or two guys.

Shotgun is too OP, though damage is really nice. A workaround might be to make shotgun shells more scarce.

I can say that that this mod makes the game significantly easier, and I play on Dead on Arrival difficulty. Compared to vanilla, I use less painkillers because of the slower bullet time and OP shotgun which I always use now.

The quick saves are also now unlimited on Dead on Arrival which also makes it easier too, I guess. Though I wouldn't mind this change if the mod were made harder somehow, as I know this is the mod's goal.

Looking forward to the next update. :^)

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MaxGokue
MaxGokue - - 38 comments

i dont think there will be anymore updates, modders r not interested in this game anymore.Poor Max

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tableshirt
tableshirt - - 9 comments

I don't know. This mod is pretty recent so I'm hopeful that it'll get an update. But modded or not, this is a really great game.

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PromiserOfDeath
PromiserOfDeath - - 115 comments

Pros:
*Damage.
Shotguns should be Overpowered on any difficult It's Buckshot not Birdshot also it's a Singleplayer game not a Multiplayer. @Tableshirt

*Accuracy.
I like the accuracy especially on the Shotgun.
Chokes do tighten the shotgun pattern increasing accuracy for mid range.

*Projectile Speed.
A must have.

Cons:
*BULLET-TIME.
Very Slow Bullet Time Movement, Fast Drain speed, Slow Regen speed.
Makes Bullet-Time pointless to use also it causes movement issues.

*No Dual Sawed-off Shotguns.
This would be fun to use and quite lethal but the reload speed should be longer for Dual Sawed-off Shotguns leaving you vulnerable during the full 4 barrel reload unless you reload inbetween shots which is 2 barrels rather than 4 barrels.

*Player Grenade Blast Radius. This needs to be updated so that the Player Grenades have a bigger blast radius just like the NPCs Grenades. Fatality radius of 5 meters(16 ft). Grenades should also instant kill Bosses.

*Boss Health
Needs to be lowered for Realism.

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