Based on the MP2 Old School Mod, the previous work is followed up with new level effects, textures and art, two new weapons and three new DMW levels in total.
Max Payne 2: Old School Remix, which builds on the idea of replicating the first game's atmosphere on the second game's engine, is updated with two more DMW levels which are remakes from Max Payne 1 (the first two being Cold Steel & Ragnarock Entrance).
UPDATE 04/25/2020: All the classic levels can now be downloaded as a separate pack.
Punchinello Manor - Most of the interior can be blown to pieces, good time with M79 Grenade Launcher.
Aesir Security - Steel and glass, no escape.
Two new DMW levels more to be released with Max Payne 2: Old School Remix.
Play as Sam Lake in Max Payne 2 again! Based on the MP2 Old School Mod, the previous work is followed up with new level effects, textures and art, two...
This package is a stand-alone version without any gameplay changes whatsoever for those who only want to play the levels and prefer the original MP2 gameplay...
An update with two new Max Payne 1 level (section) remakes: Aesir Security & Punchinello Manor DMW arenas.
Max Payne 2: Old School Remix takes the nostalgic concept a step further and focuses even more on the environmental effects, adds some missing weapons...
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Best mod for MP2. But it could be even better if you add new DMW characters Pack with somebody next characters: Angelo Punchinello (from MP1 or MP3), Vincent Gognitti (from MP3), Mona Sax (from MP1. For me she is better than Mona from MP2), Vladimir Lem (from MP3), Nicole Horne (from MP1 or MP3), Victor (from MP3) and may be somebody other interesting characters from Max Payne universe.
Did you remake the MP1 maps from scratch or just port them into MP2? If they are ported, how you was able to open them with maxEd? Can you please tell me? Because I want to edit the official maps for some fun gameplay
I made them from scratch (I used the actual textures from MP1 hd remaster mod tho). It might be impossible to reverse-engineer the exported maps from the game files back to project files or port them directly from MP1 to MP2, but they did release the MP1 subway levels and MP2 one DMW level which you can open in the editors.
The cleaners doesn't have any classic face
It would be just using the same MP1 faces multiple times (there was no comparable group to cleaners in the original game) so they were left as they were.
This mod need the original old school mod?
For the love of god, please do continue updating this mod! It's awesome!
>For the love of god, please do continue updating this mod!
How?
fix the cleaners
Can you please add Bonus Dead Man Walking Chapters?