MasterHero Mod is a mod with Full HD Textures, and more than ten thousand game adjustments and modifications, player can choose among different game colored Themes , the mod also contains a very professional Launcher with an Update Feature, with Continuous Bug-Fixing Since 2010 until 2020, This mod is playable with BFME2 & ROTWK play-style, and Also Supports Multiplayer and Supports WOTR (Beta)
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Download the Full Setup of 2.4.2 below

or Update from Mod Launcher to 2.4.2
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Checkout my Youtube Channel, its awsome ..

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Click above to Take a Look at the Main Features that MasterHero Mod Contains
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Chose units hordes mode, single or triple or normal
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You have the option to activate Crazy Maps with almost 100% of Maps modifications Enhancments
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Lots of Work and Testing were made on the AI and Big Deal of Adjustment and modifications were made to make the AI build amazing and Tactical Bases
Click above to Check out Latest Bug-fixing Logs and Improvements and Additions to the Mod.
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Choose among seven Themes made specially as an Eye Candy for all LOTR gamers
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more than 90% Faction Changing and New Additions
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New Create a Hero Attributes and System of Power
Click above to Discover more than 35 ways to use the One Ring in Fortress and Heroes and Structures
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Total Conversion of All SpellBook
10 Years full of Ups and Downs, 10 Years of Bug fixing, Modding, Creating, Supporting, Spreading, loving, enhancing, this Amazing Crazy Fantastic Mod.
Click Logo to visit Mod Page
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Download the Full Setup of 2.4.2 below

or Update from Mod Launcher to 2.4.2
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Checkout my Youtube Channel, its awsome ..

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MasterHero Mod 2.4.2 is Released. Download Full Setup or Update Through Mod Launcher, Get the Latest Features Now !
MasterHero Mod 2.4.1 is Released. Download Full Setup or Update Through Mod Launcher, Get the Latest Features Now !
MasterHero Mod 2.4.0 is Released. Download Full Setup or Update Through Mod Launcher, Get the Latest Features Now !
MasterHero Mod 2.3.9 is Released. Update Now ! (you have to install new setup files)
MasterHero Mod : HD Textures, Best Variations , Best Themes , Best Launcher , More Fun , BFME2 play-style, Supports Multiplayer
Hi, I've been trying the mod out but have an issue.
I installed the mod originally over my already modded game w/2.02 and I had the map zoom out working in the maps but I decided to reinstall WotWK from scratch and just install this mod on 2.01 but now the maps are as original with no way of zooming out farther.
The Mordor AI and Dwarves AI do a really good job with there bases but they after about 20 minutes into the game they stopped attacking and just sat in there bases. Mordor had a huge army just camping in the base defending. I wiped out half the base and they rebuilt all the towers quick and army but never attacked with army. Dwarves didn't have much army and just stopped doing anything.
I've always had that issue with WotWK AI though. Late game they just lose there interest in attacking and camp for some reason. I hope your still working on the AI's .
Elves never seem to do much. They build 2 treant early and like 6 farms and that's about it. They usually will get wiped out early or sometimes they wipe out another one pretty early. Hope your still working on fixing AI for all the factions.
I have a really wierd issue with attacking sometimes with my heroes. They just stand there cheering as the enemy attacks them even if i tell them to attack it manually. Nothing affects that enemy either like Elendil to scare them off.
It's amazing the amount of changes you've done with the game. Nice job.
Thanks for the feedback, I really appreciate it, I will look into the issues you appointed, and which heroes who dont attack sometimes? Can you name them please, thanks
It was all the heroes I had like Aragorn, Gandolf, the two brothers, and even my create a hero. Had them all grouped and none would attack certain enemies. It was rare and might of been the created enemies when game starts. They would all just stand around and cheer. But they could attack other enemies around.
Some of my problems cleared up for some reason on the same 6 person map. I had forgotten to update BFME2 to 1.06 when I reinstalled everything (not sure that made a diff). Then I did 4x command points, brutal AI's, and 50% production rate on all AI's.. I was allied with elves and dwarves again and elves built an impressive stronghold. I think they just didn't have time to build it before getting destroyed before. All the factions this time had huge strongholds and I was killed off first. They even kept going onto dwarves stronghold but there capital is so tough. They have like 6 to 10 catapults and hardly denting the side towers. The elves though are doing nothing after building there base. Just letting dwarves be destroyed. Love the elven base though fully built with ent structures and towers all around the base.
new version is released 2.4.2, try it out, It will make the AI a little better, but not sure whether it will entirely solve all the issues with AI or not
I'm thinking that it is a special power that should work only on units, but I've made it work on heroes also, but the question is which special power was that and what enemy hero used it, emmm ... as for the AI, Its is a continuous development really, I can't say that I will ever reach an AI level that satisfy me 100% but I will do my best to come near that at least
this mod works for bfme 2?? 1.06, 1.09
Vouu I thought it was only for bfme rotwk
It is only for Rotwk, but what version bfme2 has shouldn't affect the mod, unlike age of the ring mod for example where it is a rotwk mod but you have to update bfme2 also
Its work for 2.02 8.3.0?
No, not yet
no problem. i have 2.01 vanila game. your mod is great, thank you
thanks :)
its shouldnt matter what version bfme2 has