The reapers have returned from dark space. With Earth under attack and the mass relays in a state of chaos from refugees and the councils fleet engaging reaper forces the galaxy is a mess. The outcome is unknown, the warfare is devastating. The galaxy will never be the same.
Finished the High poly and bake of the reaper capital shipyard
very sexy looking my friends keep it up.
Indeed looking very good.
What's the poly count at for this one if I may ask?
6,455
Now that's what I call, authentic! Phenomenal work guys!
Very nice design. Must have been hard to do this for a race which have only shown op ships and giant robots ;)
Like i said before you should texture the containers orange to represent organic matter being processed into making new reapers. Like with the tubes on the human proto reaper in ME2
Just look at these details! Awesome work, guys. Keep it up!
Hot dayum.
Like the model, but it oddly resembles a Collector shipyard. Its Reaper tech alright.. but not so Reaper you get me ? if you would loose the Rock and made it All "Mechanical" it would fit better the ambient.
Just an opinion, i like it nonetheless. Job well done =) Now. Can you guys make a Planet ---> into a Citadel ? that would be fuu.. Answome
this yard will produce collector ships, its just called reaper shipyard because its part of the reaper faction
im sorry i mean it will build both ships
No problem. Saw the texturing already and liked it very much.
Are you guys doing low and high poly versions for the mod or something?
no, typically you build a high and a low poly model then you bake the details down onto your texture maps and put them on the low poly model. That way you can get the detail of a HP model without the poly count
I think that it would had been better having a structure similar to the citadel...but thats just me.!!! either way we never got to see a shipyard in ME at all so I think its okay to have this .. ^.^!!!!
it really is georgeous
amazing, if only i could do a job 9% as good :P