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What if City 17 was never liberated by Gordon Freeman, what if the g-man recruited someone from another dimension, what if this person had abilities? What kind of abilities, we have no idea. Could it be magic or science?

Add media Report RSS Pistol Concept 01 - Explosive Rounds (view original)
Pistol Concept 01 - Explosive Rounds
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ThrillerProd
ThrillerProd - - 173 comments

Hey man, can you tell me how do you do that awesome effect ? :D

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TheSharki Author
TheSharki - - 44 comments

This is the default explosion effect in the Source 2007 engine. It's included in the explosion.cpp file.

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MysteriousMan
MysteriousMan - - 51 comments

Hope this is a placeholder, explosive rounds don't make an explosion that big.

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TheSharki Author
TheSharki - - 44 comments

Yes, this is a place holder. Since we're still using the default explosion. About the size of the explosion, realistic explosive rounds aren't the big , but our mod is not limited to realism. And size has not been defined for it yet, it may become bigger, or smaller, we'll see it once we get there.

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Darkglenn
Darkglenn - - 12 comments

technically:it comes down to the fact that how much bigger the radius get's, right now the source engine always draws the same size sprite. Gotta find a work around for that still x). so the visual size of the explosion doesn't match the one of the actual explosion.

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Description

Testing out a new type of ammo: Explosive rounds. These bullets explode on impact, currently still with limitless ammo. Will probably stay with limitless ammo for the pre-release.