The Maelstrom Mod introduces four new races to the Sins of a Solar Empire Rebellion Universe. They are independent of the original races and have unique strengths and weaknesses. Maelstrom is available for Rebellion, Diplomacy, Entrenchment and Original Sins.

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Add media Report RSS Maelstrom Mod Gameplay - Part 1 - by Elite222
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chaosmarine113
chaosmarine113 - - 122 comments

Nice haha! Looks good! Keep up the great work! I like the new difficulty but I doubt ill be able to pull of what you did.

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Elite222
Elite222 - - 556 comments

Oh its easy, all you need to do is abuse the Trade Alliance's economic power <3

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XtremeRoflcopter
XtremeRoflcopter - - 955 comments

Thats the biggest thing i find to be unfair for trade alliance players they are able to take on impossible odds and still destroy them, but i still dont care because they are boss. However i lately have been playing more norlamin and replicators (A.K.A Cators)

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chaosmarine113
chaosmarine113 - - 122 comments

ha, clearly I have no idea how to play the trade alliance. Whatevs. :P

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Inderezzed
Inderezzed - - 701 comments

whats the song that's playing? O.o? From the menu??

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soase-maelstrom Author
soase-maelstrom - - 2,620 comments

Intro music from "Planet of the Apes"

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Shephard7
Shephard7 - - 4 comments

The only thing that annoyed me was the voice you get when you discover a new planet

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Description

Quoting Elite222 ...

"The war has just begun: A 5v1 using the Maelstrom Mod including the original races and 2 out of three of the newer races. I play as the Trade Alliance and here I will hopefully show you what to do or what not to do to survive a 5v1 using this mod. Please post comments down below and share any strategic tips you may have and if I believe they'll be useful I show them in my later parts. Thanks !"