The Maelstrom Mod introduces four new races to the Sins of a Solar Empire Rebellion Universe. They are independent of the original races and have unique strengths and weaknesses. Maelstrom is available for Rebellion, Diplomacy, Entrenchment and Original Sins.
Quoting Elite222 ...
"The war has just begun: A 5v1 using the Maelstrom Mod including the original races and 2 out of three of the newer races. I play as the Trade Alliance and here I will hopefully show you what to do or what not to do to survive a 5v1 using this mod. Please post comments down below and share any strategic tips you may have and if I believe they'll be useful I show them in my later parts. Thanks !"
Nice haha! Looks good! Keep up the great work! I like the new difficulty but I doubt ill be able to pull of what you did.
Oh its easy, all you need to do is abuse the Trade Alliance's economic power <3
Thats the biggest thing i find to be unfair for trade alliance players they are able to take on impossible odds and still destroy them, but i still dont care because they are boss. However i lately have been playing more norlamin and replicators (A.K.A Cators)
ha, clearly I have no idea how to play the trade alliance. Whatevs. :P
whats the song that's playing? O.o? From the menu??
Intro music from "Planet of the Apes"
The only thing that annoyed me was the voice you get when you discover a new planet