The Maelstrom Mod introduces four new races to the Sins of a Solar Empire Rebellion Universe. They are independent of the original races and have unique strengths and weaknesses. Maelstrom is available for Rebellion, Diplomacy, Entrenchment and Original Sins.
The pirate factions dreadnought "punisher-class" needs to be balanced. It's extremely overpowered, can take out a titan by itself and was able to kill 2 of my dreadnoughts of the same level.
Great mod!!
the dreadnoughs give you a lot of strategic options.
Continue the good work
Beautiful mod that build's on vanilla Sins. Also be prepare for larger fleet battle before you download. Apart from that, I love the fact that you have made it so that the game can support 14 factions (technically 7 with Loyalists and Rebels)
i can't put more than 5. as a homeworld lover i can't stand seeing ripped homeworld 2 ships not being used like they are meant to..
for exemple a well known Hiigaran torpedo frigate being used as a dual laser frigate with the laser coming out of torpedo tubes... and it is like this for other ships too.
(it is like ripping off a star destroyer from a starwars game and put missiles projectiles instead of the laser ones with the same plasma battery skins.. it would bother you.)
when you rip of models and texture traight from a game you should have at least the decency of keeping their characteristic.
Also the dev i have spoken to seems to not have played homeworld nor do he care about missusing what he ripped off.
Looks good could use some more work think of all the space games and try to use those as ideas but ya all and all still really good
Awesome mod, love it :)
OOHH, THE GALAXY IS BIG PLACE
very well done adds extra without breaking the gameplay
LOVE IT THANKS SO MUCH FOR THE WORK!