Highlights Rebellion (Release 18) 25/06/2022
* Outlaw Sectors DLC (Rampant Militia) - Militia spawn per owner race for Rampant Militia option
* Emergency Defense (Dreadnought Coordinator) Update. Three waves of emergence fleets spawned depending on level of damage to the Coordinator.
* 30 New Galaxy Maps (over 70 maps total added by Maelstrom)
* Replicators Mercury Frigate Replicate ability buffed ...
* 21 new planets (over 50 planets total added by Maelstrom) with unique textures, balance, random planetary abilities, planet unique bonuses, moons




Maelstrom Planets
Gas Planets
Ammonia, Chlorine, Helium
Giant Planets
Gas Giant, Ice Giant, Terran Giant, Rock Giant
Technological Planets
Ancients, Artificial, Ring, Hyperion, DysonSphere
Terran Planets
Goldilock, Neo-Luna, Nova-Terra, Utopian, Binary, Paradise, Diasporian
Ice Planets
Frigian, Gelid, Tempest
Volcanic Planets
Lava
Mineral Rich Planets
Carbon, Silicate, Mineral, Mining, Legendary
Extreme Plants
Irradiated, Toxic, Relic, Extinct, Fractured, Coreless
Biological Rich Planets
Aurora, Forest, Tundra, Jungle
Industrial Planets
Ecumenopolis, Metropolis, Industrial, Fortified, Valerian
Small Planets
Eccentric, Hycean, Meso, Planetar, Rogue
Unusual Planets
Aura, Chthonian, Enigma, Proto
We are pleased to announce the release of the Maelstrom mod for Rebellion (release 17) 1.96 + DLC's.
We are pleased to announce the release of the Maelstrom mod for Rebellion (release 16) 1.96 + DLC's
We are pleased to announce the coming release of the Maelstrom Expansion mod for Rebellion (release 15) 1.94 + DLC's
We are pleased to announce the coming release of the Maelstrom Expansion mod for Rebellion (release 14) 1.93 + DLC's
The Maelstrom Mod for Rebellion. A epic battle between seven unique races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and the Pirates...
The Maelstrom Mod for Rebellion. A epic battle between seven unique races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and the Pirates...
The Maelstrom Mod for Rebellion. A epic battle between seven unique races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and the Pirates...
The Maelstrom Mod for Rebellion. A epic battle between seven unique races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and the Pirates...
The Maelstrom Mod for Rebellion. A epic battle between seven unique races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and the Pirates...
The Maelstrom Mod for Rebellion. A epic battle between seven unique races ... TEC, Vasari, Advent, Norlamins, Replicators, Trade Alliance and the Pirates...
Is the mod still being developed behind the scenes or are you just keeping it updated and working with new versions of Sins? (Thanks either way)
Only thing I noticed so far was playing as the traders, I've gotten militia forces that are advent and vasari ships for some reason.
And if the mod is still being developed I'm sure you could come up with some really cool ideas for minor factions!
I am not the dev, but the mod is rather complete at this point. Be glad there are compatability updates.
It's great to be happy. Thank you for your work being updated to support version 1.96.
I've done some updates on this MOD, mainly on the attack and defense of the pirate faction dreadnought and skill adjustments,
The MOD works perfectly in version 1.95
Hi, will there be an update of the mod or its development is over?
Kinda curious but do you still have the other models of your previous versions of the mod? Specifically the traders carrier which looked like a Blimp i honestly was beyond loving that design and was wondering if it was available to add
Love this mod!Will it be updated in future?
bruh homeworld assets
The mod isn't working whenever I try to play it gets stuck in the loading screen before the match starts.
I hope this gets updated at some point, I hear its been having crashing problems on the current version.