The Maelstrom Mod introduces four new races to the Sins of a Solar Empire Rebellion Universe. They are independent of the original races and have unique strengths and weaknesses. Maelstrom is available for Rebellion, Diplomacy, Entrenchment and Original Sins.

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Pirate Carrier
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501General
501General - - 497 comments

well that sounds neat. pirates aren't as organized as the factions so its normal for their to be some chaos in their ranks.

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soase-maelstrom Author
soase-maelstrom - - 2,620 comments

It also helps in balancing out their numbers.

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mangosofdoom
mangosofdoom - - 1,501 comments

and makes for some cool watchings if only i had a stealthed frigate to watch them with :( thats the only thing this mod doesnt have *wink* *wink*

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Piemanlives
Piemanlives - - 1,885 comments

if you play as the Norlamins their colonization ship has the ability to see other planets for a decent amount of time when upgraded also it would be awesome for different pirate faction like in old history some groups of pirates would attack another group of pirates

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soase-maelstrom Author
soase-maelstrom - - 2,620 comments

"it would be awesome for different pirate faction like in old history some groups of pirates would attack another group of pirates"
Yes it would, but unfortunately Sins doesn't allow that level of control.

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mangosofdoom
mangosofdoom - - 1,501 comments

yea i hate that lack of control especially when it comes to fiddling around with the AI

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Elite222
Elite222 - - 556 comments

Unless the pirates were a playable race lol

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josh20100
josh20100 - - 98 comments

uhm...vasari's scouts can phase there hulls out for limited time...i guess that could count as 'cloaking'

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Geth_Prime
Geth_Prime - - 639 comments

anyone else notice its just a upside down TEC escort carrier?

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josh20100
josh20100 - - 98 comments

pirates are usually just lame knockoffs of TEC craft...if u hadnt noticed now u have

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Description

Race : Pirates
Type : Carrier Cruiser

I hope everybody likes pirates