The Maelstrom Mod introduces four new races to the Sins of a Solar Empire Rebellion Universe. They are independent of the original races and have unique strengths and weaknesses. Maelstrom is available for Rebellion, Diplomacy, Entrenchment and Original Sins.

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Binary Planet
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Legion2552
Legion2552 - - 99 comments

I noticed that the Binary system is so large that Orbital structures have no room to be built. I don't know if this is intentional or not. But it makes all the Logistics and Tactical slots inoperable.

Not sure if it is a bug or not. But I thought is was worth bringing up.

Legion

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soase-maelstrom Author
soase-maelstrom - - 2,620 comments

You can not manually place structures, i.e select their specific location, however, you can automatically build structures by using 'autoplace'.

This makes it hard to defend as you can not place your defenses optimally.

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Legion2552
Legion2552 - - 99 comments

Really? Can't believe I didn't think of that earlier. Haha.
I fail. XD

Thanks though. :D

Legion

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Grizzly256
Grizzly256 - - 202 comments

why is it only terran planets that are binary, next, BINARY STAR!!!!

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soase-maelstrom Author
soase-maelstrom - - 2,620 comments

The 'Stellar Anomaly' has 10 stars.

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Description

New Worlds of Maelstrom

Trade between the two planets is expanded with the discovery of rich mineral deposits on both worlds. Migration and cultural interchange results in increased population growth.

The unusual Magnetic Fields in this Binary System produce a Signal Focusing effect which help targeting computers improve trajectory information of nearby enemy ships.