It''s not so easy to see yet, but the initiates are supposed to have a slightly Saxon(ish) theme (as will some of the Converts (lesser Pariahs) and a few of the buildings, (at the moment the basic concept for the Pariah faction in this mod is a sort-of madness induced duality, the human facing aspects, Priors, Initiates, Converts, fyrd Ravens seeming almost benevolent, some possibility believing it, but with things getting gradually more disturbing from there)
I'm also considering using macabee's and / or the Outsider's morale to effect which path things end up taking (having macabee look less or more sinister and changing what units / researches are available, changing the demeanour / weaponry / abilities of certain other units to match) )
It''s not so easy to see yet, but the initiates are supposed to have a slightly Saxon(ish) theme (as will some of the Converts (lesser Pariahs) and a few of the buildings, (at the moment the basic concept for the Pariah faction in this mod is a sort-of madness induced duality, the human facing aspects, Priors, Initiates, Converts, fyrd Ravens seeming almost benevolent, some possibility believing it, but with things getting gradually more disturbing from there)
I'm also considering using macabee's and / or the Outsider's morale to effect which path things end up taking (having macabee look less or more sinister and changing what units / researches are available, changing the demeanour / weaponry / abilities of certain other units to match) )
I really like the idea of a second Necron faction (Pariahs) in the same vein as what Genestealer Cults are to Tyranids or Gue'vesa are to T'au.