The Luyten Civil War is a user-made campaign for FreeSpace 2. From a narrative perspective, LCW is a traditional military campaign, with more emphasis on combat and politics than character development. The first version of the campaign is available.

Post news Report RSS Status Update (July 7 - July 28)

I'm finally back at FREDding. Mission 11 is decent now, but it's not as satisfactory as the rest of the missions. Trailer will be published shortly before release.

Posted by on

Three weeks ago I said I'll take some rest and put aside FS modding for a while. Now I'm back, with some news. Since there's not much progress, there's not much to say, so this isn't a full news item. I finally made some progress with mission 11, the mission I planned to create three weeks ago.


Missions

Mission 11 is nearly complete. I wouldn't say I'd make a video of it and use it for promotion, as it's lacking at places. To elaborate, the mission needs some more balancing - the current version is way too hard and the AI doesn't behave the way I want it to. The middle part of the mission is kind of empty. I plan to insert some messages here and there to make it more lively. There's a small cutscene at the end, which plays out almost exactly as I want it to.
And here's the list of missions with some comments on their progress.


  • Mission 1: Mission 1 is in a really, really good shape. I don't expect to find anything wrong with it later. Mission length could be a bit longer, though.
  • Mission 2: It's fine. Needs some balance refinement.
  • Mission 3: The fighter-type (default) version is fine and ready to go. The bomber version needs to be made.
  • Mission 4: The beginning of the mission may need some tweaks to make it more fun to play.
  • Mission 5: I have some ships placed, but nothing else.
  • Mission 6: Needs to be tested on all difficulty levels to make sure it plays out like it's supposed to.
  • Mission 7: Not yet started.
  • Mission 8: Everything is okay, apart from balancing. Currently the mission is self-play.
  • Mission 9: Not yet started.
  • Mission 10: Pretty satisfied with it.
  • Mission 11: Per above: mostly done, needs some refinement and more messages.
  • Mission 12: Not yet started.
  • Mission 13: Not yet started.

I excluded the intro and the outro cutscenes from the list, as I don't consider them "missions." They will be FREDded later.


Trailer

I haven't forgotten about it. I plan to make a month/weeks before release. Its script is written.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: