The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.
dat metro
This looks closer to the concept art of every STALKER game than anything GSC ever made.
Mad props to you guys.
or maybe it's from another game entirely
we'll never know
Yep the helmet is from metro 2033
no it's from fallout
the space marines wear it
space marines are from halo stupid
no they arent ******* i made halo
halo is the one with the terran marines
(buried)
its from metro, look: http://www.pcgameshardware.com/screenshots/original/2010/03/Metro2033-MinMax-03.png
now you again
the joke
your head
(buried)
Really mature, and you are older than me?
Thats the real joke
(buried)
i have this exact model in my mod too...
i always thought that merging a few conceptual ideas from stalker and metro would make the perfect game. especially concerning the gasmasks and the airfiltering system
Are you going to implement more armors and gear from Metro 2033? I'd really like to see it.
Nice mOdEL
The funny thing is that NOBODY has ever thought of making 2 IDENTICAL "Duty" emblems for duty members. Because they have it spelled properly on their right hand, but it is mirrored left to right on their left hand :)