The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.
Woop woop.
Good job!
Woop woop lovely.
You should mail this image to Bruce Willis
HOLY **** THAT SPECULAR!!!!
ABSOLUTELY!!!
INCREDIBLE!!!
.40 S&W? Now that's gonna be a powerful 92.
That's the Beretta 96. Besides you should probably ignore everything except the model/textures on my pics :P
.40 isnt that powerful anyways. great round though :)
True, dumbed down from the 10mm iirc, because of the fact that most people who'd apply with this round for the feds failed because of the huge kick it has on someone's wrists, lol.
**** ive never fired 10mm and i already want one as a CC, expensive yes. worth the price
Very nice.
All yours news weapons models are spectacular. It's a great work.
I think that they need a new model of hands, isn't it?
I love how you keep making this for NV as well xD Freaking amazing to play with, only wish it'[d stop crashing(Might have too many mods :|)
Just wondering, is one Handed aiming Animations for Sidearms possible? I know with TT's (and ive heard Makarov's are the same) that holding in a single hand is allot more natural than a stance with a supporting hand...
Might be possible to do though some selection akin to Selecting the GL on a Rifle? ive noticed the change in Animations for both at Hip and aimed status...
Just an Idea... Really liking the 92!
will you guys do anything about low poly models of player and NPCs? It just brings a smile to my face to see such HQ weapon in so LQ hands.