LSD Dream Emulator is a total conversion for Half-life that is meant to replicate the 1998 game by Outside Developers and Asmik ace. The game is extremely rare and isn't being produced and sold by the companies that developed and published this unique game. The mod will use converted textures, sounds, music and videos from the original Playstation game. If the Developers/Publishers of the original game do not wish for this mod to be released, they can send me an email and the mod won't be released.

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A brief update on basic mod info. Should the mod have fog or not?

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While actual work on the mod hasn't been done, a lot of planning has gone into the mod over the past few days. We have decided that the mod will be on either the XASH or SING engine and will use Spirit of Half-Life. We've decided to use XASH/SING because it looks much better than regular Goldsource. Spirit of Half-Life is being used because triggers need to move with their objects.

Another issue is fog. The original LSD used fog to help performance and for the effect. Spirit of Half-Life includes fog. I was wondering whether to add it or not. Most likely we will add it, but to a lesser effect than the original LSD did. What do you guys think?

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Pulp_culture
Pulp_culture - - 15 comments

I say keep the fog. Being able to see everything in front of you at once would ruin the game's atmosphere. Part of what made it so terrifying for me was the feeling that absolutely anything could be lurking just outside my field of view, ready to pop out at any moment.

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Trempler
Trempler - - 662 comments

oh yeah plz keep it =)

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Slambert-Anders
Slambert-Anders - - 96 comments

I'll say keep it

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max-damage
max-damage - - 257 comments

Why thinking about using the sing engine?
Isn't it outdated and the xash engine is strongly further developed?

btw. plz stick to the fog :)

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OsirisGodoftheDead Author
OsirisGodoftheDead - - 685 comments

yeah looking at newer versions of xash they seem better than sing so I think we'll use xash.

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max-damage
max-damage - - 257 comments

The only public version from the sing engine I could find, was the release 0.1 and it's about 2 years old. So it seems that the project is dead/abandoned?

The recent xash build is just a few days old.

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Woozle
Woozle - - 2,616 comments

Fog please, that would really help with performance (normally I wouldnt care but my main computer is borked so I have to play on a school laptop.)

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jakey1995abc
jakey1995abc - - 16 comments

keep it, if possible make it toggleable?

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samppak98
samppak98 - - 42 comments

yes ofc keep the fog, and as jakey1995abc said, maybe make it toggleable or adjustable...Applying the fog to a lesser effect? Well at least make it so the fog's distance from the player character is variable like in LSD:DE

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