The year is 2063. Corporations have grown larger than ever to the point where even the Police are just another company trying to make more money than the others. In Lovac: 2063 you take the role of a world weary cop named Sam Cooper. With His troubled past the last thing Sam wants is more blood on his hands. However, When responding to reports of a Siege on The Greyline corporations skyscraper it becomes apparent that He may not have a choice in the matter.

Features:

GoldSrc Inspired Graphics: A love letter to the Blocky GoldSrc mods of old.

Story Dedicated Campaign: This Isn't just another shooting gallery with no narrative. Throughout the game you will confront the darkest moments of Sam Coopers life all while attempting to uncover a conspiracy that could change the world forever.


Tweaked Gameplay: Due to Augmentation Sam Cooper is able to Jump higher, Move Faster, Take less damage and as a given be able to take on more enemies.


Tweaked Weapons
: In Lovac every weapon is useful meaning no more peashooter Pistols or SMGs. It all comes down to finding your favorite Instrument of death.


Arena Combat Sprint and Jump around Arenas dispatching enemies at every turn throughout the campaign. These arenas will put your knowledge of HL2 and It's movement mechanics to the test.



Original OST
: SurgicalAsh5 has created an entire soundtrack for Lovac that won't leave a Single story beat, Kill or Area of Greyline tower without a beat that will stick with you long after the Campaign.


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RSS Articles

Lovac 2063 UPDATE

News

Hello all this is Cursed Emoji here, Lead dev on Lovac: 2063

So first things first THIS MOD IS NOT CANCELLED. I apologize for the Radio Silence however I am making this post in the hopes that you will all understand. Some of you may recall last year at the very end of the Alpha build where I explained in a voice clip that I had some commitments to get to that would get in the way of developing this mod. In all truth these commitments were in fact me joining the Military and I knew that I wouldn't be able to develop the mod while in Boot Camp which is for one why I released the Alpha so hastily as I was going into Boot Camp just days after the build came out. So anyway I graduated and for the last 6 months after have been very busy on things I could not split my attention away from. As a extension to that I also was a little disheartened by the reception the mod got since I put so much hard work into giving the mod a unique spin on the whole HL2 modding scene. So to say the least I wasn't feeling motivated to work on the mod. Although now I feel the heat has died down, I've been able to gather constructive criticism and apply it to the mod. And I feel I owe a debt of gratitude to the youtuber doitall who played my mod on his channel and supplied some extremely helpful and encouraging feedback.

Anyway back to the subject of work. All these months later I have found myself in a golden period to develop this mod where I can work and develop without one side of my life affecting the other for the next several months. So what does this mean for the mod? It means that we are back on track and that there will be some changes based on everyone's feedback.

Some of these changes will include:

Slight art style redesign of the Tower interior. A major point I got from the Alpha was that people were not a fan of how I made the maps to resemble the GldSrc era of Half Life mods with people saying they were simplistic or ugly. Now I can say that both of these points were on purpose however I will be working to improve texture quality to create a more streamlined simplistic deco design to the tower. My current thought process is Simplistic World + Streamlined Simplistic textures = Simplistic Style of Game.

Less interruptions to gameplay. I will not lie, This mod is story heavy and at times is too story heavy to the point where the player just jumps around waiting for dialogue to end. I'm currently working on 2 solutions to this problem.

Solution 1: Longer levels with extended segments of just shooting baddies and exploring the tower

Solution 2: Make dialogue less invasive and more interactive. A major point for this one will be the CEO's audio logs. I'm experimenting with the idea of the player being kind of virtually sucked into these audio logs to be visually shown what the CEO is describing. I'm not sure It's just a thought.

Now since development has only just started up there really Isn't too much I can show you unless you all love looking at a bunch of orange cubes but I can show you my quick progressScreenshot 3

This is about a day of work. But my second wind has also encouraged me to experiment with more interesting gameplay scenes such as this one.Screenshot 2

Yes I know very early days but the idea is the concept. In this scene you will fall through a glass ceiling and be put in to slow motion as you try to eliminate the hostiles before hitting the deck Max Payne style. You can expect a roller coaster of exciting/surprising moments such as this throughout the campaign.

Anyway to finish off this way too long update I would just like to say this one thing. Lovac: 2063 is a passion project for me. It's like and Ex Girlfriend that I regret breaking up with the second I leave Her. And all of you supporters only further this feeling. To plainly say it thank you for your enthusiasm for my ideas and stories, I'm putting my heart into this mod so I hope you'll be able to feel the passion when you play through the full thing.

Stay Tuned for updates on the Siege of Greyline Tower!

- Cursed Emoji (Lead Dev)

Hotfix information

Hotfix information

News

With the launch of Lovac: 2063 we have identified serveral issues with the Build some of which we consider game breaking. Therefore we are removing the...

RSS Files
Lovac: 2063 Alpha Hotfix Build

Lovac: 2063 Alpha Hotfix Build

Demo

Lovac: 2063 is back and more bug fixed than ever! This is the definitive way to experience Lovac for the first time and maybe even the second time due...

Comments  (0 - 10 of 18)
luiscarlosgm
luiscarlosgm

Any updates for the mod? Congrats for terminating your military carreer, I hope you marched soomuch

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Cursed_Emoji Creator
Cursed_Emoji

Hi, for starters I didn’t “terminate” my military career I’m still going strong as for the mod lets just say my career has gotten in the way again to the point where I am in a position where working on the mod would be impossible unless I bought a new pc and worked with the files I could download off this page. This mod definitely drifts on the verge of development hell but not for lack of me trying to complete it. It may be done one day but most definitely probably maybe not this year.

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doitall
doitall

Just saw that update, I am ecstatic to see you working on the project again! That jumping through the glass ceiling looks like it'll be a cool scene, I have an idea of how that could play out. PLEASE keep the combat feel that you had in the alpha, that is priority #1 in my eyes. The gameplay flowed really well, personally I am also a fan of the visual style. After rewatching my video, that section where I was running across the tops of those glowing yellow monitors was crazy looking! You also have an eye for lighting, the slower placed intro showed that off really well. Then theres the easter eggs, showing another level to the detailing. I could rant about this mod all day, very excited to play further updates. Congrats on your military career as well!

Also, ignore the haters, you've got something really special going here. Just remember: gameplay before anything else. I could be playing as a purple frazzle-haired jackrabbit with an erection in the confines of the combine deepspace, but if the gameplay is fun then who cares! This mod is FUN, don't forget that!

If you need a play tester or just someone to bounce ideas off of, let me know. I want to see this thing succeed and I'll do whatever I can to help out. Keep it up!

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Cursed_Emoji Creator
Cursed_Emoji

Much Appreciated. I'm glad you're so enthusiastic for my mod. I'll probably release another update in about a month.

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doitall
doitall

Here is a complete playthrough of this mod, feel free to use the footage for whatever!
Side note: This is easily one of the most underrated mods on Moddb, I am EXTREMELY excited to play the full version of this mod on its release date!

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Dragonslayer134
Dragonslayer134

Nice mod .Thanks for giving source sdk base 2013 . Pls release the full version soon.
XD My video

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SweetJuleka
SweetJuleka

This looks interesting! :3

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VanderCold
VanderCold

Demo of the mod is cool! I like it! Also i like what i am in credits! Yes i am Kayf - Poc from gamebanana! And I was really disappointed when demo was ended

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