Lost Alpha is a new episode of the S.T.A.L.K.E.R. series made by dezowave group for free!

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Report RSS Lost Alpha DX9 Tests (view original)
Lost Alpha DX9 Tests
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limes89
limes89 - - 33 comments

What location is this ?

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dezodor Author
dezodor - - 3,643 comments

i have no idea :):)

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Clear_strelok - - 378 comments

i think this the cordon from the build 1935 :)

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dezodor Author
dezodor - - 3,643 comments

nope. :)

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Clear_strelok - - 378 comments

Hmmm...
good works XD
this is...the old military map ( from the awesome video of 2003 )? ( bloodsuckers village )

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deeb97
deeb97 - - 256 comments

I think it's their surprise map, not entirely sure though :)

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zapilivatel
zapilivatel - - 190 comments

Maybe outskirts of Dead City?

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dezodor Author
dezodor - - 3,643 comments

nope :)

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zapilivatel
zapilivatel - - 190 comments

Or Garbage

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Clear_strelok - - 378 comments

Gaaaaaaaahhhhhh !
This...
This is the est aprogrom map from the build 1096 ? x)

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dezodor Author
dezodor - - 3,643 comments

nope. we didnt use old builds, not to mention these house models were used in final stalker only :) ok, so this is part of darkvalley map... which cannot be seen in final game, nor in any builds. we made lots of customisations... as i mentioned before

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Target.nro1
Target.nro1 - - 18 comments

That's just sweet, since in 1938 built, Darkvalley wasn't finished at all, and the 'final' is a shrinked version. Looking good. Does anyone of the teammembers use Nvidia GeForce 8600 series? I'd like to know how well it would work with this much (amazingly close-detailed) vegetation.

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KoviRobi
KoviRobi - - 18 comments

The scope reflection is AWESOME, do I see lens flare in the scope?

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zapilivatel
zapilivatel - - 190 comments

Reflection is awesome just because this is render 2, DirectX 9.

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Description

Many people asked us about dx9 render. we still say, we prefer to use static lightning mode, but since we never showed dx9 screens, we decided to lay out some. these are just tests, and this weather does not fit fine for dx9, so we might consider using SWO for this render mode, or coop with Trojanuch to make something nice for LA.