Lost Alpha is a new episode of the S.T.A.L.K.E.R. series made by dezowave group for free!
This addone changes the game so that the zone is more like a sandbox that the player can freely explore, with the new option to play (part of) the storyline as member of the Freedom faction.
Installation instructions?
To Install, copy the "gamedata" folder to your game folder, e.g.
...\S.T.A.L.K.E.R. - Lost Alpha DC\gamedata\scripts\xr_conditions.script
Btw, while quickstart for a new game is really the main purpose of this, it should work with all existing saves.
Intresting, but could it be game breaking?
The main quest is actually quite robust, and probably was made under the assumption that players use the "Cheating Stalker's Guide For Jumping Levels" anyway.
Just save often and keep all saves.
How can l uninstall this 'free roaming' mod? It is game-breaking for me. The very first task given by Sidorovitch, 'find the artifact' is glitched- can find the artifact ok, but when taken back to Sid, it cannot be given to him.
Also, previous saves cannot be loaded.
Certainly don't want to have to delete and re-download and install Lost Alpha again.
I've done alot of testing and can say that these problems are definitely not caused by the free-roaming mod.
To uninstall, delete the 5 changed files in gamedata folder.
(see readme.txt for a list of the changed files)
You can uninstall and reinstall at any time. Saves will never be dependent on this mod.
Eliminated the 5 files as you suggested,and
am now able to give the artifact to Sid, which l couldn't do before.
How do you explain this?
Also, can now activate previous saves, which l couldn't do when the free-roaming mod was in place.
Found something: the file gamedata\scripts\xr_conditions.script
from freeroaming mod conflicts with Prm weapon pack
if the Prm weapon pack was updated with the launcher.
It's probably possible to make a compatibility patch.
But using the original version of Prm is better because it
also leaves the developer mode spawn menus intact.