LiTDOOM is a STAND ALONE GZDOOM-only mod that merges Brutal Doom's modern gameplay with many new features that will make it closer to a survival game: scarcer ammo drops, bleeding wounds that you can actively treat, Inventory items that can be used to help you in your mission, and randomized monsters and item spawning. Also new weapons, new monsters, new 2D sprites, and new difficulty settings and player classes to tailor the game experience to your personal tastes. In the future I also plan to add a crafting system and other features, based on your feedback, so please give this mod a look so I can improve it, and also improve myself as a first-time noob modder!
NICE!
The Revolver in this image is from Project Brutality 3.0 Bleeding Edge version, from its Github repo. Its also used in the mod's files too. Make sure to give credit to PA1NKI113R and the Project Brutality team for its use as well. Thanks. This message is coming from a currently active dev overseeing Project Brutality's development.
I thought this revolver was from RainboWarrior, so I gave credits to him... can you redirect me to the original source of this weapon? Although it will probably be replaced with an original one anyway in 0.6
Edit: oh now I see, RainboWarrior coded it, while PA1NKI113R made the sprites. I'll update the credit list right away, at least until we'll replace it with our own!
Well I think DoomNukem may have made the Revolver sprites, just changed by PA1NKI113R. Animation is by Galdoc though.
I just uploaded a new version of the mod, and PA1NKI113R has been credited. Check it out if you're interested!
Thanks! I just wanted to make sure that he was properly credited on behalf of the Project Brutality development team.