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Post news Report RSS Middle-Earth Needs More Craftsmen!

LOME is growing bigger, and faster than ever -- and the power of The One (that's me!) needs your help! Learn how you can do your part for LOME!

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August is the four year anniversary of LOME 5.0! It's hard to believe it has been so long since I strode out on the road with nothing but the modest modding skills on my back. Was it my intention to bring back the biggest mod known to Age of Mythology, and rebirth a legend?! Well -- yes. Absolutely. I wanted my work to be played and seen by everyone, and to be known as someone who made an old, masterful project even better than it was before! I'd say I achieved just that already, but I'm far from finished.

With LOME's first tournament on the way in a month, I'm trying my damndest to stoke the furnace of LOME's community, but this is no easy task for one man alone. Over the years, I've openly invited modders, players, and everyone in between to join the mod's development; whether you be a modding veteran like myself, or a complete newcomer, it mattered not to me. You may have noticed that this message is usually tacked on somewhere at the end, as I've always wanted people to know that the opportunity is there... But alas, after four years, I am still a solo developer -- and I cannot pretend anymore like it isn't incredibly hard to keep up.

I'm just one guy, and LOME is almost full time with how much time I spend on it. People have suggested that I set up some form of donation, to get something back from the mod, but not only do I have a moral stance against accepting payment for mod work, it's also not like once you set up a donation box, the money just appears; but I digress... the point is: LOME is difficult, and I'm very tired...


Therefore, it is with this article that I am actively trying to seek out modders, scenario designers, or voice actors.

So far, I handle all art asset creation, from concept art, textures, models/animations and putting it into the game. On top of that, I constantly handle the bug reports, patching bugs where I find them, and making sure people can have a fun time with the game.

easterbuildtower1

conept art for an Easterling tower building


elfarsRemodeled Lorien Elf Archer, releasing in the next Workshop update


And on the horizon, I have constant demands for the campaigns, which for the workshop version of the mod have been omitted for technical reasons, reasons I do not have time to fix. To keep up with the quality of LOME's scenarios, I refuse to fix up the vastly outdated lotr scenarios. The time it would take to patch them, to put back out, I may as well have made fresh scenarios in a higher quality. I am absolutely not complaining -- I cannot stress how much I love to create LOME, and all the supportive feedback keeps me powered up to continue creating. But I must admit that positive encouragement only goes so far after so long.

20200801220419 1

Shots taken from the reworked Two Towers campaign in progress


Without a small, functioning crew for LOME, I cannot say how much longer I can sustain the mod. It is possible that after the release of the New Shadow campaign (whose schedule keeps getting shifted around), I may retire the mod. And so, craftsmen of Middle-Earth, I beseech your aid! Now is the hour to show your skills! Join me, and help create a future for LOME that is healthy, with many years to come!

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Eärendil_Ardamírë
Eärendil_Ardamírë - - 1,868 comments

I hope you find some new craftsmen for your team :)

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Venlesh Author
Venlesh - - 142 comments

Thank you, I hope so too... Good help is hard to find out there!

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Guest
Guest - - 687,512 comments

Hey, I have been following the progress on this work for some time now and can't wait to play. When I run the ROTK campaign the cutscene for the first scenario gets stuck on saruman's staff being broken. Gandalf has his dialogue but then the camera just keeps on saruman. a) is there a way for me to fix this? b) is there a way to skip the cutscenes?

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Venlesh Author
Venlesh - - 142 comments

What version of the mod are you running? If you are using the V.1 Alpha for Extended Edition found here, I highly advise against it, and playign the workshop version instead. In either case for EE, the campaigns are non functioning.

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Guest
Guest - - 687,512 comments

I'm using the 5.0.4 version that should have the campaigns working. I'm using it on a mac too so not sure if that has anything to do with it. Is there a way to skip the cutscene so that I can at least get some gameplay?

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Venlesh Author
Venlesh - - 142 comments

No, but it is possible to open the .cpx file found in your /Data folder, and edit what scenario loads in. It's not exactly and ideal solution, but many of the old LOTR campaign levels are frequently prone to breaking. They're borderline not supported by LOME anymore they're so old.

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Beelim
Beelim - - 957 comments

What do you need, what are your specifications? I have 3ds Max 5.1, and Blender.
Resume?

Well.......

Patreon.com

I don't have much experience w/ Age of Mythology as a player. But modding for Rise of Nations is something I do, and both RoN and AoM use a similar threshold and art style.

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Venlesh Author
Venlesh - - 142 comments

You're more than welcome to join LOME, more modelers and animators are welcome. The best way to get in contact with me is to join the LOME Discord.

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Guest
Guest - - 687,512 comments

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