Legend of Doom v1.1.0
Full Version 34 commentsMap improvements, bug fixes, and many quality of life improvements! Sprite and texture upgrades migrated from the Zelda 1 Redux ROM hack. Requires GZDoom...
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Map improvements, bug fixes, and many quality of life improvements! Sprite and texture upgrades migrated from the Zelda 1 Redux ROM hack. Requires GZDoom...
2 music packs that properly loop the music. One includes the Zelda Famicom music and sound effects, for the purist player!
The Legend of Doom is a total conversion for DOOM that seeks to faithfully recreate the original NES world of Hyrule!
This conversion aims to faithfully bring the original NES land of Hyrule to life in the GZDoom engine.
An update that fixes various (one serious) issues in the initial release.
The Legend of Doom is a total conversion for DOOM that seeks to faithfully recreate the original NES world of Hyrule!
Warning: ZScript version mismatch. 4.7.1 required but only 4.6.1 supported.
LegendOfDoom-1.1.0.pk3:actors/weapons/bomb.zs, line 14: Unknown flag 'Weapon.NOAUTOSWITCHTO'
LegendOfDoom-1.1.0.pk3:actors/weapons/bow.zs, line 12: Unknown flag 'Weapon.NOAUTOSWITCHTO'
LegendOfDoom-1.1.0.pk3:actors/hud.zs, line 146: Attempt to override non-existent virtual function DrawPaused
WTF IS THIS
I may have found a bug the secret sword in the graveyard I can't seem to be able to pick up
This comment is currently awaiting admin approval, join now to view.
Thanks for the report! While testing, I did find a bug here. There is one of two things going on (one of them is a bug the other is not).
1) How many hearts do you have? It requires 4 hearts on the top row to be able to pick up the master sword.
2) BUG: Even with enough hearts I could not pick up the master sword if I did not first pick up the Silver sword from the waterfall. Honestly, I've never played through or tested the game without getting the silver sword, so it's something that was not tested or found until now.
This comment is currently awaiting admin approval, join now to view.
Oh my mistake I only have 4 hearts on the bottom and I don't know anything about tthe original game
Ah, ok! Kuddos making it to that area with the wooden sword and 4 hearts! Once you have 5 hearts you can get your first sword upgrade from an old man above the waterfall.
Thanks for the info
For everyone having the skybox glitch; go to options- set video mode- change renderer type to hardware accelerated and it should fix the issue.
Thank you for this. This is the first thing I've done in the GZDoom engine so I may not be covering as many test cases as I should. I will ask around the ZDoom dev community and see if there's a way I can do the skybox better.