Legend:Farewell Edition is a heavily modified upgrade-remake of Hexen in a classic style, but with a darker and a much more aggressive atmosphere. Featuring almost twice the length of the game, revised and extended levels, more decorations, precision-refined gothic design, new weapons, enemies and effects, 6 characters, plenty of secret areas and even a new storyline and custom-made ending for some of the heroes. More action, more locations, more magic - more classic HEXEN!

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Greetings to all Hexen and Legend Fans!

The final chapter of this tribute to Hexen is almost here! The launch of the final DLC is just around the corner, and the release date is confirmed. After solid amount of playtesting, the calculations are finally correct. The desired game balance for the Mercenary character has finally been achieved. The game is calibrated at last to mandate the use of all weapons, environment kills, combos and special attacks, landscape advantages, spellcasting, finding secrets, tactical item usage and thinking out of the box in general. Otherwise - you will not survive, even with all the firepower.

I am very pleased with the result, and i can confirm that by February 9th, the mod will be released. The only thing left to finish - is the storyline. Believe or not, but there were at least 5 different storylines for this character. And while the story aspect in a game like Hexen may be considered by some as optional - but to me it has a special place. Especially the original. That is why went to such great lengths for the Marine Mod story.

I've got a mega-action-packed mod trailer for you, and new combat tutorial videos coming up in the mod videos section.

The Mercenary DLC uses it's own custom version of the most advanced Legend Farewell Edition ver.8.33 - something that is not released yet, so all the necessary modifications are already built into the mod itself. Still, latest Legend FW is required to play. Newest, the most polished and the most hardcore version - 8.33 is a definite must.

As for the Legend 8.33 itself, - it's release is planned to be simultaneous with the Mercenary DLC, cause they have to be used together. I will do everything in my power to avoid delays with this one. The only thing that is stopping 833 from immediate launch is that it needs to be further tested with a weaker characters, such as Cleric. Currently 8.33 is optimized for power characters like the Marine and the Mercenary - so more experimentation has to happen to confirm things once and for all.

I did save though, the greatest news for last: after over a year long break - the development of Wrath of Magic: Farewell Edition has been officially resumed!!! More details will be posted in a corresponding article.

refectory new courtyard 1

High view of the new Refectory Courtyard, redesigned in Legend 8.33

refectory broken passage

A broken beam reveals a passage...should we venture forth? ...hmm...is there a choice? Sure there is! In Legend 8.33 there is more non-linearity than there was in Hexen. Many times things do not need to be passed in the same order they had in Hexen, and usually - when such option exists, you better take it.

For example, the 2nd part of the ex-Guardian of Ice and Forsaken Outpost - are best attacked while equipped with Wings of Wrath, and not in the order you encounter them. The Refectory has multiple paths in it, and a lot of them are connected to the Orchard of Lamentations...

great monastery 1

The mightiest and the best castle in Hexen: Legend - the Monastery! This hyper-enhanced remake of the well-known stage is second only to the superb redesign of the Vivarium, which truly is the pinnacle of Legend level revisions. Aww...but that is another story.

vivarium2

Stay tuned,

~HexenStar

Legend 8.3: grinding their bones into the dust of the past!

Legend 8.3: grinding their bones into the dust of the past!

News 6 comments

Legend Farewell Edition - on the way to the saga's conclusion (version 8.3) After an unsuccessful previous release, HMT Studios are adamant regarding...

Hexen : Legend - Farewell Edition post-release mega-trailer launched

Hexen : Legend - Farewell Edition post-release mega-trailer launched

News 2 comments

Finally, there is a presentation which does justice to the most ambitious Hexen tribute to date.

RSS Files
Mercenary: Dark Power

Mercenary: Dark Power

Full Version

The 3rd (and the last) Legend Farewell Edition character DLC, finally making it the total of 6 heroes. The Mercenary is a dark character who handles well...

Legend: Farewell Edition 8.33  (ultimate)

Legend: Farewell Edition 8.33 (ultimate)

Full Version

This is, ladies and gentlemen, the final cut. The Farewell Edition. Compared to version 8.31 - and unlike what i've stated before , - in the end it came...

Marine Mod 2 for Legend: Farewell Edition 8.31

Marine Mod 2 for Legend: Farewell Edition 8.31

Full Version 2 comments

MARINE MOD is a 2nd DLC expansion for Legend: Farewell Edition 8.31. It adds a new guns-based class to the already existing four heroes of the spell and...

Cleric Mod for Legend: Farewell Edition ver. 8.31

Cleric Mod for Legend: Farewell Edition ver. 8.31

Full Version 3 comments

This a DLC for Legend: Farewell Edition 8.3/8.31 The mod cannot be used without it. Both Hexen and Legend FW 8.31 are required in order to play. Just...

Legend: Farewell Edition 8.3.1

Legend: Farewell Edition 8.3.1

Full Version

A small but cute update: version 8.31 has a slightly harder item balance in the first 6 stages. It was made in the light of a Cleric balance, which is...

Legend: Farewell Edition 8.3

Legend: Farewell Edition 8.3

Full Version 3 comments

Legend:Farewell Edition 8.3 is a heavily modified upgrade-remake of Hexen in a classic style, but with a darker and a much more aggressive atmosphere...

Comments  (0 - 10 of 37)
Guest
Guest

Dude pls help, im not used with these engines, doomsday in case.. but the game opens and stuff here... but i dont have 6 characters, the game is INSANELY dark, and i cant increase gamma ingame. what i did wrong?

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hexenstar Creator
hexenstar

You definitely can increase brightness, gamma and contrast via the Doomsday control panel, yes it is in-game. By default there are 3 characters, 3 others are DLC's , this is mentioned in a trailer, and in a number of other places.

As of recent developments, character #6 is being remade.
Mercenary: Dark Power DLC

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Jonathan1980
Jonathan1980

Thank you so much for this amazing mod.

I have some troubles with the "Seven Portals" levels. The "Steel Guardian" elevator bug mentioned in the readme.

I went to the oppisite side, openend the secret door. But I can't enter the door, because the steel wall is blocking it. It doesn't matter if I use the the switches to move the wall. It keeps blocking the doorway.

Am I missing something?

Is it maybe because I use v1.15.8 of Doomsday?

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Jonathan1980
Jonathan1980

Edit:

I found the button wich removes the wall. It's in Guardian Of Ice.
But that door only opens when I use the switch I can't reach because of the Steel wall. (That switch opens a stairway at the Seven portals wich has the switch for the door at the Guardian Of Ice.

I hope you understand what I mean. :-D

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Jonathan1980
Jonathan1980

Edit 2:

I solved the problem, replayed the level and solved the steel wall puzzle so fast as possible. Thats the only solution I can find.

Now I can't get the big stairs up (the last one).
Anyone an idea where the switch is?

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hexenstar Creator
hexenstar

Hey, the Guardian of Steel elevator bug - can't help with this issue. I guess i screwed up something when modifying the level. Even though i tried many times to retrace my steps and find the culprit - but to no avail. And honestly, i don't mind it, cause it doesn't affect gameplay, not even in the slightest.

Either way, you won't find much there, and it only happens after a certain event. Until you trigger it - the secret door from the other side will work fine.

As for the big stairs in the center - well, i won't give a total spoiler at first hint, so i'll just help with a fact that In Legend things aren't exactly like Hexen, you certainly have noticed that by now... So, there are no such stairs in Legend, there is no switch which activates them. You need to get up there using different means.

If you can't find the way, then i'll post a spoiler with exact directions. But let's wait a couple of days first.

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Jonathan1980
Jonathan1980

Well... I cant find the answer to get to the switch. Only thing I can think of is to use the "Wings". That sounds cheap. Or is that the answer?

I dont want to spoil it for everyone, you can also send me a message how to get to the switch.

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hexenstar Creator
hexenstar

Yes my friend, this is the answer. Once you have conquered the central castle inside the Guardian of Steel - you should be in possession of the Wings of Wrath, and that's the way to go. The wings are also very well used to tackle places which prove somewhat difficult without them. (the Garden in the ex-Guardian of Ice, locked chapel, same level, the flooded section, etc). Legend encourages the old-school Metroid-approach "come back when you are more powerful", instead of bull-heading into walls of enemies and obstacles.

Good hunting!

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Jonathan1980
Jonathan1980

Thank you so much! My quest continues...

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Jonathan1980
Jonathan1980

Thank you for you answer. I'm going to look further. Found a portal behind the tower in the "Guardian of Ice". But is locked.

Maybe that's the answer.

Exciting! :-D

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hexenstar Creator
hexenstar

hehe...*mini-spoiler* - this one is just an eye candy, but, the place around it - is a secret area, which you can't reach without the wings...

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