Lambda Wars (formerly Half-Life 2: Wars) brings the struggle between the human resistance and their Combine overlords to a multiplayer real-time strategy setting. The Lambda Wars beta only requires Alien Swarm installed to play. It features 3 multiplayer game modes: Sandbox, Annihilation and Overrun, showcasing the Rebels and Combine playable factions and a full-fledged RTS interface and HUD. There is also a singleplayer tutorial and a handful of singleplayer missions.
A look at the main gamemode. Rebels, combine and a lot of base building. All work in progress of course.
Cool, I always wanted to play as a rebel!
decrease the size of strider , so it can fit in battlefield , please
and....bunch of infantry can kill him , even without RPGs?
**** striders
and its good work btw....but...striders looks useless
ye, striders should be as strong as they are in hl2. Don't like it that they can tear one down by just using guns, explosives of some sort should be the way to do it :/
The strider size must be resize as because of some of the maps can be a big bugged for the strider.
Maybe you should make unit types (no armour, light-armour, heavy-armour) ex. smg1 can damage no armour units, less effective to light-armour units, and no can't damage heavy-armour units.
We have armor types but the values are still a bit conservative.
See the following link: Hl2wars.com
The strider might feel more strider-ish(?) that way, but it would unbalance the unit. as one strider could just kill 100 rebels if none of them has a rpg.
Agree that SMGs taking down the Strider feels out of place, maybe give rebels special units armed with shotguns(with explosive slug rounds maybe?) and AR2 while upping Strider's resistance to bullets may alleviate it.
Company of Heroes managed to have tanks that couldn't be harmed by infantry (unless they used munitions).
rebels got rpgs
combine got armor
combine doesn't have rpgs
rebels doesn't have armor
i dont see any problem there
if my opponent couldn't create any rpg rebels or striders - he is pretty much ****** , it his problems
Add smg nade into the mod,it will balance the strider vs rebel forces as any explosives can harm it.smg nade isn't strong but it will take down striders.
Removing the strider seems like a minus for me, perhaps improvising a rebel tank (make a variant of combine tank), but limiting everything to infantry dosen't seem a good idea. And looking excesively for realism, would mean that the Combine, etc. shouldnt be here, at all.
In my opinion, that is.
Instead of a tank, what about that buggy thing, or the car that you had to drive in the main game but with a mounted gun with armour piercing rounds. Or if able, you could have addons to the vehicles like in Dawn of War and one option is a rebel with a rocket launcher or something. Just an idea. That would also open a possibility to order your vehicles to run over the enemy troops or perhaps drive into the Strider's legs. Could offer new tactics.
You mean increase the size of the map
Buggy with tau cannon? or helicopter (Mil Mi-8) with rockets (that one we saw in white forest base hl2 ep2) Half-life.wikia.com
This might be a good idea. Maybe some kind of rebel shock trooper squad with makeshift armour and one guy armed with a Tau Cannon with the rest have AR2s?
Nope just give the rebels insurgent tactics such as being able to hide undetected for ambushes as well as sappers that plant SLAM mines and IEDs that would even the odds. Rebels can also use old surplus human military gear such as 81mm mortars and assault rifles with grenade launchers such as the G-36 with 40mm AG-36, G3 battle rifle with HK 40mm GL, AK-47s and AK-74s with 30mm GP-25 and GP-30 GLs exc. in a limited number or course but they would be cool & useful upgrades.
So the rebels get scrap for their buildings... What happens if you get 27 scraps? you get a hat? (TF2 joke)
I think if you kill stronger Combine units like Striders you should get more scrap.
On the other hand, Striders definitely need some 'heavy armor' bullet resistance to guns like the SMG's. I noticed just a crapload of Rebels was able to blow through those Striders like nothing.
Maybe make the AR2 a more effective main upgradeable weapon against the Strider? The AR2 could cause more damage to the Strider at the cost of it being a rarer weapon on the field.
Rebels getting guns like the AR2 is seen in HL2 (they had to salvage them practically), so it is entirely possible it will just end up being a rarer but more powerful weapon on the field.
You should make striders about u resistant to bullets and it needs to be a super unit. It took like 7 rockets to bring that ************ down. But again I'm just a random person on the net lol.
Yeah, Like every one else I think the strider looks odd in its stance (its too upright, not enough bend in the legs) and that it take very little to kill. But that's really my only complaint
Now for the complement, the combine buildings look AWESOME, amazing perfect look for this type of game!
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