Kung fu 3.0 is a hand-to-hand and combo move system, with advanced shootdodges and acrobatic skills. It includes: An arsenal of over 20 different moves in a Kung Fu Skill Level system, a complex combo attack system, Improved acrobatic skills, the "drunken style" shootdodge and the aerial shootdodge. Improved impact physics that allows for juggling bodies and "slamming" bodies into walls and other enemies and "The Dojo" training area that teaches you the basics of the kung fu fighting system.
Great idea performed well within the constraints of the original level. Some enemies even attack you with kung-fu kicks, but something is just broken, because they never hurt me. Also the cinematic close-ups are way too frequent, which sadly makes them annoying.
cause i love martial arts
Once you play with the Kung Fu mod, it's nearly impossible to go back to regular Max Payne. It effectively turns the game into one big John Woo tribute!
The mod itself is absolutely fantastic. However, when you unlock a new skill you have NO CLUE how to use it. Things like "Wall Run" are extremely obvious, of course, but some are much more vague and I went most of the game not using almost all of the skills I unlocked.
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