KotOR - Ultimate 2.0 - Taris Uppcer City Texture Pack
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**** KotOR - Ultimate 2.0 - Taris Uppcer City ****
**** Texture pack
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This is the second texture-pack of the "new" KotOR - Ultimate 2.0.
This pack consists of completely new textures made for Star Wars - Knights of the Old Republic to improve it´s overall graphics.
All textures are created by Thunder3( me ).
This texture-pack only includes textures for the Upper City part of Taris not the Lower City or the Underground part. The Sith base is also not included. This textures will be covered
in later releases.
If you find any bugs please report them to me on either deadlystream.com or moddb.com
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**** Installation instructions ****
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1. Copy the folder "override" from this archive to your SWKotOR installation folder. ( there should already be a override folder, if not, then there´s one now! :D )
2. Enjoy! that´s all!!
3. In order to get the same look like in the screenshots, than follow instructions below to install "Reshade 3 - By Crosire" and my configuration file included in this archive.
Cool, do I download every file to run it at the latest?
Awesome thanks a lot for your hard work.
These are dds files ,i thought they're supposed to be tga format for the override folder .
Don't these need to be converted first with xnview ?
p.s:
readme.txt says:
3. In order to get the same look like in the screenshots, than follow instructions below to install "Reshade 3 - By Crosire.
Problem is there are no "instructions below" .
just follow the instructions from the other new file Kotor -. Ultimate 2.0 - Endar Spire open it and skip it all the way down and it should include all of the instructions same with this one
That's exactly what i did :)
Thanks!
Do you happen to know if dds files are the correct format ? I thought they were supposed to be tga files to work in the override folder.
yup from what I can see I dug up some more information from the original forums thanks to peanuts991 curious about this he says: (update 1 jan)"looking through the integrity of the files ive been able to test and change scripiting titles coding etc by dds or tga and doing this affects the mod neither way"(found out that peanuts some how got early access to the mod sending a link which doesn't lead anywhere anymore through his old post which is weird)anyway mod works fine with tga or dds dont know why its put in that category
I haven't been to the old places like "lucasforums" for ages.
It's hard to remember some of this modding stuff as it's been a while since i last played.
Thanks for the info.
great addition by the way THUNDER! hope to see more in the near future
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