Added news 12.27.2014 Please support this project, it can use active participation from developers this project started as a test to port 3-D models from the original games and rendered them directly in the browser, and it grew from thereā€¦ a groundbreaking milestone was porting and rendering the 3-D models of light sabers in real-time in a browser, which is a unique accomplishment and the first of its kind, as far as I know. the current proof of concept also includes the dialogue example, quick bar, and abilities screen( press K in game to open the abilities window).. The current design includes an orthographic camera ( for a pseudo-isometric look).

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the source code of this project is now on GitHub, available open source

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I uploaded the source code on GitHub

Github.com

Please feel free to review the code, fork it, and drop me a line with some comments or questions if any. It uses various libraries that are open source, such as Starling, Away3-D, SEA3-D. The custom code that I wrote is in the "packages" folder, and the architectural approach was to create 2 files per component, one that handles the visual look of the component, and one that handles the way the component works, i.e. dialogSprite class is for the visual component, and dialogLogic class is for the logical functionality of the Sprite component.

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