What changes this mod? This mod increases the variations of game's features. Some features: Barracks: 1-If you are a king or lord of a city, you can recruit units and upgrade barracks in there. 2-There is 3 level to soldiers, as like barracks. 3-If we want to upgrade barracks, we can do this by affording cost and if it's enough, by tactics and training level of our main party. 4-There is cost of units. For recruit them, need to afford some price. 5-Units and barracks has time to recruit/upgrade. As your level increases, time too. 6-The number of recruited units, decreasing by the unit level increases. Also archers and cavalries' number is lower than infantries. Some changes in damage system: 1-Cutting weapons are less effective against armors, but has more damage basicly. 2-Blunting weapons are effective against armors, but has less damage basicly. 3-Piercing weapons are between of both two above.

Add file Report Kortlcha's Expansion to Native mod v3.3 Patch
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Kortlchas_Expansion_to_Native_mod_patch_3.3.zip
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Patch
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Count_Mirchaud
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2.35mb (2,465,673 bytes)
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117 (2 today)
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8516ad31b1c571e22f2688b2b54911fa
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Cavalries are giving less damage when on foot. -If increases the number of your battle's greatness, a menu opens and you will specialize in a branch. -If your party's skill of tactic reaches a specified level, a menu will open and then, your soldiers will be tougher and more powerful.

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Kortlcha's Expansion to Native mod v3.3 Patch
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Mount & Blade: Warband
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