A total star wars conversion mod that includes star wars models, maps, lightsaber hilts, vehicles. It allows to play as multiple characters from many star wars eras. The original game has been improved with new sound and visual effects. The modification will serve well to Role Players, Clans and other groups. Original Jedi Academy multiplayer gamemodes available ( FFA , Duel , Siege , CTF ) Have fun and may the Force be with You!

Report RSS Beginning the Road to 2.2

Immediate changes and announcements regarding 2.2.

Posted by on

Hello everyone, I hope you've been enjoying Operation: Knightfall. It's been a long time in the making, and we were excited to finally be able to release it to you. With Knightfall's release, comes a new beginning to the life of Knights of the Force. The approach of Game Update 2.2.

To begin with this transition, we have consolidated the entire download of Knights of the Force to 5 downloads which will be available at 12:00AM EST on Tuesday, August 20th. After those are completed, we will then move on to features that will take the shortest amount of time to make. To give an idea of the scope of 2.2, here is a short list of planned features we have coming to the initial release of 2.2.

- Manual Blocking
- Language translations
- Multiplayer bots
- Bot routes on all applicable maps
- Single player waypoints on all applicable maps
- A new multiplayer mod
- 4 new saga missions
- And more

Language translations will take a good bit of time, and will require dedication from our fans from all over the world. As Knights of the Force is meant to be a multilingual mod, we need YOUR help to bring Knights of the Force to your country. If you're interested in helping us, please send Linken a message through our discord server (Link in the summary) expressing your interest. Language translators will need to be native speakers of their language, or have 100% fluency. As of this article, we presently have the following languages covered:

- Polish
- Russian
- German
- Dutch
- Greek (Possibly?)
- Czech
- Romanian
- Turkish
- Norweigian
- Danish

2.2 will be a large scope, we may have one more update before 2.2 begins production. Knightfall had a little bit of cut content which we would like to address, as well as fixes for our other current missions as promised in the earlier July 15th update. These fixes and additions will be released as soon as possible, and 2.2 will be under full production. 2.2 will likely not release until 2020 at the earliest, we will have more information as it comes.

Thank you for following the development of Knights of the Force 2.1, and may the Force be with you.

Comments
augurjjl
augurjjl

Will manual blocking be optional cause i'm not a big fan of that personally.

Reply Good karma Bad karma+2 votes
Linken233 Author
Linken233

Yes

Reply Good karma+1 vote
Montesuma2012
Montesuma2012

Great! But what about new NPC?

Reply Good karma Bad karma+2 votes
Linken233 Author
Linken233

"And more"

Reply Good karma+2 votes
Doyle_138
Doyle_138

Ambitious plans, I like it.

Reply Good karma Bad karma+3 votes
Guest
Guest

This comment is currently awaiting admin approval, join now to view.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Star Wars: Jedi Academy
Contact
Send Message
Release date
Mod watch
Follow
News
Browse
News
Report
Report
Share
Related Games
Star Wars: Jedi Academy
Star Wars: Jedi Academy First Person Shooter
Related Groups
Knights of the Force Mod Team
Knights of the Force Mod Team Developer & Publisher