2 Years after the release of "Klingon Academy II: The General War" comes a multiplayer/instant action expansion, "Klingon Academy II: Empire at War". KA2: EAW takes the enhanced combat gameplay of KA2: The General War and adds a rich, detailed 'Empire Building' element to it. No longer can you quickly build up your forces. Now you must dedicate time and resources to research and development. This detailed system of hull, conversion packs, systems, weapons and other miscellaneous research also sheds light on the backstory behind KA2. Learn about the Klingon Empire designs her warships, how the Federation developed the massive Yamato Class, and discover the history of the Interstellar Concordium and the Tholian Assembly. Each side has an expanded set of ship classes, and a mysterious new power has entered the galaxy. The Federation's worst fears are about to be realised...
KA2 1.41 Patch FIXED (as of 23/11/2015) Corrected version with folder names fixed. Sorry about that
Not much to put here really. What this patch does is fix the repeated crashes that occur due to AI use of the GDDS Defensive Mode Special Weapon. The replacement is not as accurate to the original game as the old weapon, but it should not cause any crashes. Such are the compromises we make in modding.
This patch also changes the way fighters work in KA2 to basically "work better" more like those in FleetOps. Please do report any issues with the new system, as it relies on code using replaceweapons that I am not particularly familiar with.
Also included are;
* Size fix for the USS Cerberus Admirals Log Image
* New Map Background file (MbgMilky)
* Added possibly missing texture files
* Fixed some hardpoints on the Mirak Vixen Class and Tholian Mining Station
* Corrected some sprite issues
* Tweaks to ship and station repair rates