The latest version changes ranges, costs and reload times of many units (all details are listed in the readme file). Ranges are more balanced but in most are significantly longer than earlier. Mechanoid and Sentinel Droid are much cheaper, but now CPU at last decides to produce them. The Pod Launcher now can attack units on the cliffs and has a powerful sound when shooting - now it's a real small artillery! In addition to all that things I made a few new welcome screen backgrounds. I also added a donation option, which is fully voluntary. Hope you enjoy that modifications. Have fun!
New version of Carnage released! 1.22 contains a lot of changes, mainly in units config.
Posted by kruszer0x29A on